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View Full Version : Bitten by the Navy Bug



Doug-Thompson
09-28-2004, 15:19
Finally encountered the navy bug last night, and was able to get loose.

I had two fleets in a small inlet in Asia Minor, with too many ships to merge. I tried to attack a small, enemy fleet nearby with one fleet and blockade a port in the inlet with the other.

I wound up with each of my fleets blocking the path of the other. They froze, and still couldn't be moved when the little enemy fleet left.

That's when I noticed that I was clicking on the sail to select the fleet -- and that the mast and sail was no longer connected to the ship's hull. I clicked on the hull, and the ship could move again and operate normally. However, the mast and sail were still separated, even in mid-ocean. I found the hull portion of the other fleet, and observed the same effects.

I merged a few ships from one fleet with the other, but still had the odd graphic effect. However, they suffered some losses after a battle, allowing me to retrain all of them. That did it. The "outrigger" effect was cured.

Will put a copy of this post on the bug thread.