Maltz
10-03-2004, 06:33
~:)
I just completed a short campaign as the Julii family, going for the hardest difficulty + no cheat. It took me about 12 hours in total.
Probably due to an instinct inherited from STW, I captured the 2 northern Italy provinces in the very beginning. Still the familiar "lightning strike" approach for the early game. I also assigned each of the 4 starting cities to become a "legion capital", a "missle capital", a "horse/dog capital", and a "boat/diplomat/spy... capital".
Because I don't want to see the annoying squalor, I simply exterminated every new town (of course, including the rats! wohoo!), and all survivors were under my terrorism rule. ~D The down side was my technology fell so far behind due to the lack of population. I got the upgrade to the "principles" just a few years before my 15th province. I never used a new archer in my battles. (only the original unit, and finally it still had 25 men!) I have never been able to get an assassin...
But I was rich! I was never short of money since the beginning. I bribed my way through with constantly ~20k free cash. The Gauls had quite a lot of forces evaporized that way.
My navy sucked despite I had about 10 ships together. The goaty Spanish navy really was something, but their ground force... well they looked at my wallet, so I didn't really see them in battle.
Alliance was a big furstration, because I was always forced by the senate to open war with multiple nations. Maybe playing a free fraction is more satisfying that way.
I won a few harder battles and there was a permenant marker on the ground! This is a very good design. ~:cool: However, the gameplay tends to become very tedious. I had no patience to fight every battle after I had about 6 or 7 cities, so I just auto resolve or show them the money. ~D
I just completed a short campaign as the Julii family, going for the hardest difficulty + no cheat. It took me about 12 hours in total.
Probably due to an instinct inherited from STW, I captured the 2 northern Italy provinces in the very beginning. Still the familiar "lightning strike" approach for the early game. I also assigned each of the 4 starting cities to become a "legion capital", a "missle capital", a "horse/dog capital", and a "boat/diplomat/spy... capital".
Because I don't want to see the annoying squalor, I simply exterminated every new town (of course, including the rats! wohoo!), and all survivors were under my terrorism rule. ~D The down side was my technology fell so far behind due to the lack of population. I got the upgrade to the "principles" just a few years before my 15th province. I never used a new archer in my battles. (only the original unit, and finally it still had 25 men!) I have never been able to get an assassin...
But I was rich! I was never short of money since the beginning. I bribed my way through with constantly ~20k free cash. The Gauls had quite a lot of forces evaporized that way.
My navy sucked despite I had about 10 ships together. The goaty Spanish navy really was something, but their ground force... well they looked at my wallet, so I didn't really see them in battle.
Alliance was a big furstration, because I was always forced by the senate to open war with multiple nations. Maybe playing a free fraction is more satisfying that way.
I won a few harder battles and there was a permenant marker on the ground! This is a very good design. ~:cool: However, the gameplay tends to become very tedious. I had no patience to fight every battle after I had about 6 or 7 cities, so I just auto resolve or show them the money. ~D