View Full Version : a few things that anoys me...
Whats with the anoying walking speed of the spies and diplomat in on the Map?... thats anoying... and the voices... yak!
and the phalanx units, I know that historicly phalanxes moved to the right... but the mad sidestepping i see is just anoying me to death. They even sidestep when someone attack them Only inte the middle and dont flank them.
So can you Mod so that the sidestepping goes away?
And phalanxes should kill faster in a head on fight... not against other phalanxes but other inf and cav units... Cav should be utterly slaughtered against a wall of pikes. When i play, even on medium they charge right through me, even spartan hoplites... :charge:
... and are pikes really 4 times as long as a human being? they look, almost stupidly big?'
thats all from at the moment.. :bow:
Colovion
10-09-2004, 20:42
- if you click again after telling an Agent to move somewhere they will do it quickly. However, if you queue up movement for them they just walk slowly - which should have the option of speeding up as well.
- I think the sidestepping is fine as long as they do what you tell them (attack Unit A, Go To Here) etc. Lots of times I fidn them pivoting around some strange point on the map when I told them to attack Unit B long ago. It's probably a hardcoded thing, unmoddable (don't quote me on that)
- cav do have some kind of strange way of ramming their way through a wall of pikes without many casualties - it must be a bug or I don't know what's going on. One thing to help you is to make sure your units are halted and on gaurd mode when the cav charges in - the deeper the formation and the easier it will be to mire down the cav and catch them in melee. Infantry will slaughter the cav if they catch them without momentum.
- Sarissa's were 4.1 meters long. That's what your Spartans use.
4.1 meters... lets say a human is about 1.8.... then look at the spears in the game, they are more like 6 meters... and they seam to handle those huge things like short swords.... :duel:
As far as I know, the really long spears can only be used if you loose the shields and use both hands, so i guess the Pharaos Guards are ok :book:
As far as I know, the really long spears can only be used if you loose the shields and use both hands, so i guess the Pharaos Guards are ok :book:
I always thought phalanx had there shields attached somehow to thier arms. When I saw them use a 2 handed pike with shields I figured this is what they were doing. Is this correct? As I do'nt see them using 1 of thier hands for both there shield and there pike
ShadesPanther
10-09-2004, 23:14
The levy pikemen and silver shield pikemen have the small shield strapped to their arm. I am not sure about the normal hoplites though
Hoplites used long spears, not sarissa. Sarissa was used by the Macedonian phalanx (levy, phalanx and Royal pikemen in-game). The size of a sarissa was at the begining 13 meters but shortly it came down to the more practical size of 7 meters.
The long spear of the southern Greek hoplites was about 2,5 to 3 meters depending on the size of the man carring it. In game the phalanx spear is a bit bigger than real and the macedonian is just perfect.
Hoplites could easily use a large round shield with the other hand. Macedonian Phalangites had their shield strap on their front and holded the sarissa with their both hands.
Basileus
10-10-2004, 01:45
the walking speed on the campaign map can be canceled by pressing the space bar, the sidestepping gets annoying when in sieges and you defend the gate etc heh
The sidesteping. Well that..I dont know if its buged or the programmers intended to do it that way, but the best soldiers in a phalanx where to the right flank. A rare but a historical tactic was to bring the right flank close to the enemies left and the left phalanx flank to try to keep away the enemies right.
So the best swarriors would engage the enemy and the worst just keep him at bay.
I would think that its a bug if when 2 phalanxes engage and slowly try to do this to eachother.
Hoplite shields (the Greek variety) had a strap that went around the soldier's arm at the elbow, most of the time another at the wrist, and there are instances where there was also a strap that went around the soldier's arm at mid-bicep --- plus they had a handhold to grab if needed.
So the shield was basically part of their body when fighting. That's why "Come home carrying your shield or on it" was as meaningful as it was. To drop a shield as hoplite, you really had to work at it!
Bob the Insane
10-10-2004, 13:43
- However, if you queue up movement for them they just walk slowly - which should have the option of speeding up as well.
Hint... The Space Bar - toggles fast movement on the strat map...
Well Tamur that really meant "come home victorious or dead".
vBulletin® v3.7.1, Copyright ©2000-2025, Jelsoft Enterprises Ltd.