Red Harvest
10-11-2004, 18:06
You haven't felt pain until you've tried Numidia on very hard/very hard. You might get more money on other settings...I haven't tried them. Numidia makes Spain's starting position look strong. With Numidia you start with no roads, long marches, no money making buildings to speak of, and very little capacity to build troops (not that you could afford any.) You are looking at being lucky to break even money-wise the first few turns, and probably going negative for several turns. After playing them you really wonder why they will never ally and stay allied to Carthage...they need trade with their neighbor, not war.
Numidia is in a race to capture Lepcis Magna before Carthage. Of course, it will become a magnet for Scipii attacks later, so perhaps it is not a good idea. You really need Lepcis and Nepte to make any money though, Catch-22.
The Egyptians are the wolf at Numidia's door. Siwa is utterly untenable. Egypt will send a full stack at the Siwa garrison, your best army. I march out of Siwa to take Cyrene, and leave a unit or two behind, then let Siwa go into revolt just before the Egyptians arrive. Saves me a war (I demolish a few structures for money on the final turn.) The Egyptians will not accept it as a gift.
I build ports and traders ASAP, and only buy merc cav or build units when I must to start feeding missile cav to Lepcis and Cyrene.
I ally with Spain and Gaul and Carthage when I can. Egypt rarely accepts, or attacks anyway. Spain eventually starts landing little armies in Tingi. When it lands enough, it attacks. I usually watch the boats, and hit the turn before it has enough for the job. With allies like these...
Just about the time I get the rebel provinces, build some structures and get some money coming in (actually quite a bit for Numidia, about 2,000 denarii a turn)...but before I can build/buy any full size armies...the Scipii attack Lepcis Magna, and the Egyptians hit Cyrene, while the Spanish hit Tingi. The first Roman armies are easily beaten despite their numerical superiority, but the 3rd is a full stack and I can't crack it with 1/3rd stack of very light troups. The Egyptians usually are a full stack...with chariots, archers, cav, and spearmen--an ideal army to counter Numidia's light javelin cavalry. Rarely I get to whip a "small" Egyptian army that only outnumbers me by less than 2:1.
Numidia is in a race to capture Lepcis Magna before Carthage. Of course, it will become a magnet for Scipii attacks later, so perhaps it is not a good idea. You really need Lepcis and Nepte to make any money though, Catch-22.
The Egyptians are the wolf at Numidia's door. Siwa is utterly untenable. Egypt will send a full stack at the Siwa garrison, your best army. I march out of Siwa to take Cyrene, and leave a unit or two behind, then let Siwa go into revolt just before the Egyptians arrive. Saves me a war (I demolish a few structures for money on the final turn.) The Egyptians will not accept it as a gift.
I build ports and traders ASAP, and only buy merc cav or build units when I must to start feeding missile cav to Lepcis and Cyrene.
I ally with Spain and Gaul and Carthage when I can. Egypt rarely accepts, or attacks anyway. Spain eventually starts landing little armies in Tingi. When it lands enough, it attacks. I usually watch the boats, and hit the turn before it has enough for the job. With allies like these...
Just about the time I get the rebel provinces, build some structures and get some money coming in (actually quite a bit for Numidia, about 2,000 denarii a turn)...but before I can build/buy any full size armies...the Scipii attack Lepcis Magna, and the Egyptians hit Cyrene, while the Spanish hit Tingi. The first Roman armies are easily beaten despite their numerical superiority, but the 3rd is a full stack and I can't crack it with 1/3rd stack of very light troups. The Egyptians usually are a full stack...with chariots, archers, cav, and spearmen--an ideal army to counter Numidia's light javelin cavalry. Rarely I get to whip a "small" Egyptian army that only outnumbers me by less than 2:1.