lugh
10-12-2004, 18:15
Ive been thinking about this since I first had my faction wiped out (I only got MTW a month ago) but it would be good if you could try and affect your faction re-emerging.
It would have to be hard, even on easy but it would be nice to attempt it.
They way I see it, it would be much more cloak and dagger.
It would all hinge on your agents, as they would be the ones to secure any underage heirs/princesses etc. But first you would need to escape from the carnage. With the Rome model it could be a fighting withdrawal from your capital city, through rioting subjects, disloyal soldiers intent on siezing power, maybe even mercs hired by enemy agents to finish the job started on the field of battle?
From there it would be less battle oriented. The dead kings influence would determine how many if any other factions would be willing to take in the children, how well developed your espiognage ring is would influence wether or not you know whos a friend etc. Maybe if the king had been pious or helpful to the papacy the Pope would aid you etc. Or if he inbspired loyalty, the merchant class and dispossesed aristocracy would do what they could to provide funds for an army etc.
The first part (escaping) and the last (reclaiming) would be pretty straight forward battle driven aspects, not sure how to do the middle bit of exile and trying to gather influence and wealth, presumably more RPG like though.
What do you all think? Id like to see something along those lines. Not sure if its viable or possible though, Id imagine the developers would be against adding a whole new dimension that would only be infrequently used.
It would have to be hard, even on easy but it would be nice to attempt it.
They way I see it, it would be much more cloak and dagger.
It would all hinge on your agents, as they would be the ones to secure any underage heirs/princesses etc. But first you would need to escape from the carnage. With the Rome model it could be a fighting withdrawal from your capital city, through rioting subjects, disloyal soldiers intent on siezing power, maybe even mercs hired by enemy agents to finish the job started on the field of battle?
From there it would be less battle oriented. The dead kings influence would determine how many if any other factions would be willing to take in the children, how well developed your espiognage ring is would influence wether or not you know whos a friend etc. Maybe if the king had been pious or helpful to the papacy the Pope would aid you etc. Or if he inbspired loyalty, the merchant class and dispossesed aristocracy would do what they could to provide funds for an army etc.
The first part (escaping) and the last (reclaiming) would be pretty straight forward battle driven aspects, not sure how to do the middle bit of exile and trying to gather influence and wealth, presumably more RPG like though.
What do you all think? Id like to see something along those lines. Not sure if its viable or possible though, Id imagine the developers would be against adding a whole new dimension that would only be infrequently used.