View Full Version : Chariots & terrain
Anyone here - an expert in chariot warfare? Would not it be the case that such constructions needed near perfect, hard-ground, flat fields to be effective. Which would mean they should be rendered useless in forest, on rocky terrain, soft-sandy desert, etc.? It seems, the game does not account for that. In one of the battles, saw british chariots zipping back and forth in a forest...
Chariots should generaly move at heavy cavalry speeds. When going uphill or in dence forest they should not able to run (the same way phalanxes cant run when in "phalanx formation"). Finaly, in order the chariot unit to change direction, the whole unit should stop, redirect and start moving again, or at least slow down.
Finaly if it could be possible, to go uphill or run into dence forest, or change directions while running, some automatic casualtiess should occur (chariots turning over etc).
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