Jambo
10-19-2004, 13:19
Ok, this one's been frustrating me for a while. Can anyone help with stopping infantry pursuing routing enemy? It really serves no purpose whatsoever to have infantry sprinting and chasing routing troops, since unless they're quicker than the troops they're chasing then they will never catch them. In big battles this leads to your troops getting strewn all over the battlefield and when/if the enemy regroups this can lead to these chasers becoming the chased... :(
Now, I was told the 'Guard' option was the one to use, however, I can't seem to get the desired effect from this command!? Units still have a tendency to chase routing units.
What I'm essentially after is a way to choose to attack a unit, but as soon as they rout, stop chasing them and preferably return to their previous position. This seemed to be somewhat workable with the hold position command in STW and MTW - is the guard option different in RTW? Is it even functioning as intended? For it to work, does one simply have to let the unit be attacked, as it certainly doesn't seem to work if you actively select a unit to attack another...
Anyone?
:help:
Now, I was told the 'Guard' option was the one to use, however, I can't seem to get the desired effect from this command!? Units still have a tendency to chase routing units.
What I'm essentially after is a way to choose to attack a unit, but as soon as they rout, stop chasing them and preferably return to their previous position. This seemed to be somewhat workable with the hold position command in STW and MTW - is the guard option different in RTW? Is it even functioning as intended? For it to work, does one simply have to let the unit be attacked, as it certainly doesn't seem to work if you actively select a unit to attack another...
Anyone?
:help: