phoule
10-19-2004, 19:30
I've seen a few posts about how overpowered Egypt is and wanted to reply in those threads but was unable to. But I think I found the key to their downfall. To beat the Egyptians it's more a matter of diplomacy and Espionage than one of Open Warfare.
Their main cities grow soo fast and and thus become unruly so much quicker, that 2 spies and an assassin can kick the egyptians out of the Nile Valley in about 5-6 turns, after which the rest of their towns also get hit by the 40% loyalty loss due to losing the Pyramids which leads to a dominoe effect. This triggers the Egyptians to turn their offensive power inwards to retake and quell their rebellious lands. Allowing a prepared nation to quickly dominate and exterminate the Egyptians while they're caught with their pants down. Thus the basis of their power, fast growth for quick teching to the more powerful units also turns out to be their Achilles Heal.
Maybe the Espionage/Subterfuge game is too powerful or maybe huge populations really are to difficult to control, but I used this tactic as the Brutii because the Senate gave me a stupid mission to take Siwa so I pulled every unit I could muster out of the Greek cities and shipped them down that way, being so remote and having no way to defend this city or reinforce it within a reasonable time, I pulled out my spies (I build one for every city) so I could at least have a couple turns advance notice of any Egyptian military movements towards me and built an assassin to go down there as well, hoping I could maybe whack a few young Egyptian Princes to boot. And when I finally got down there and took Siwa, I saw that one of their cities had rebelled without my help which they quickly took back and I found I had better weapons in my spies and assassin than anything else I could have brought with me to defend. Within 15 turns, I had caused rebellions in every Egyptian city upto Antioch at which point the Egyptian army started to thin itself out as it couldn't keep up with the costs. Not to mention I completely destroyed any thoughts the Egyptians had about attacking me at Siwa having created a large buffer zone of rebel cities. The timing couldn't have been better either seeing as Siwa was the city that put me over the Plebs popularity limit "Advance on Rome" and the turn before Egypt had just declared on me having Sieged my town (the one with Artemis' temple). And I really didn't want to fight the Egyptians and the SPQR/Julii/Scipii all at the same time...
Sadly though it seems as if this game will be over well before I hit the Marius Reforms ;( Oh well that will have to be for another time!
Their main cities grow soo fast and and thus become unruly so much quicker, that 2 spies and an assassin can kick the egyptians out of the Nile Valley in about 5-6 turns, after which the rest of their towns also get hit by the 40% loyalty loss due to losing the Pyramids which leads to a dominoe effect. This triggers the Egyptians to turn their offensive power inwards to retake and quell their rebellious lands. Allowing a prepared nation to quickly dominate and exterminate the Egyptians while they're caught with their pants down. Thus the basis of their power, fast growth for quick teching to the more powerful units also turns out to be their Achilles Heal.
Maybe the Espionage/Subterfuge game is too powerful or maybe huge populations really are to difficult to control, but I used this tactic as the Brutii because the Senate gave me a stupid mission to take Siwa so I pulled every unit I could muster out of the Greek cities and shipped them down that way, being so remote and having no way to defend this city or reinforce it within a reasonable time, I pulled out my spies (I build one for every city) so I could at least have a couple turns advance notice of any Egyptian military movements towards me and built an assassin to go down there as well, hoping I could maybe whack a few young Egyptian Princes to boot. And when I finally got down there and took Siwa, I saw that one of their cities had rebelled without my help which they quickly took back and I found I had better weapons in my spies and assassin than anything else I could have brought with me to defend. Within 15 turns, I had caused rebellions in every Egyptian city upto Antioch at which point the Egyptian army started to thin itself out as it couldn't keep up with the costs. Not to mention I completely destroyed any thoughts the Egyptians had about attacking me at Siwa having created a large buffer zone of rebel cities. The timing couldn't have been better either seeing as Siwa was the city that put me over the Plebs popularity limit "Advance on Rome" and the turn before Egypt had just declared on me having Sieged my town (the one with Artemis' temple). And I really didn't want to fight the Egyptians and the SPQR/Julii/Scipii all at the same time...
Sadly though it seems as if this game will be over well before I hit the Marius Reforms ;( Oh well that will have to be for another time!