Slaists
10-28-2004, 21:28
I was wondering about the community's opinion here. It seems to me, this is actually not a bug, but a feature (otherwise, if the blockaded faction was sea-wise weak, it had no way of countering... other than building up it's own fleet on the docks inside the port and then attacking the beseiger from within). What is a bug, IMHO, is the fact that a human player is able to attack boats in harbors...
On another note, if boats in harbors are rendered non-attackable, the players (including AI) should be able to blockade ports even with boats in it... One way or another, this feature needs some fixing...
A related issue: if the AI blockades a port, I yet have to see it maintain it for more than one turn... Maybe it is (intentional or not) a feature of the game? Remember, the senate always asks you to blockade a port for one turn...
On another note, if boats in harbors are rendered non-attackable, the players (including AI) should be able to blockade ports even with boats in it... One way or another, this feature needs some fixing...
A related issue: if the AI blockades a port, I yet have to see it maintain it for more than one turn... Maybe it is (intentional or not) a feature of the game? Remember, the senate always asks you to blockade a port for one turn...