Jagger
10-31-2004, 16:19
Ok this is driving me nuts. I have been working on this all morning without success.
It seems to me that snow covers way too much of Europe during the winter. So I decided to try to change the snow coverage.
First, I went to the descr_climates folder. I started experimenting. First, I removed "winter" from the temperate_grasslands_fertile climate area. Perfect on the first try. On the strategy map, primarily mountains and closely surrounding areas in Europe remain in snow during the winter-plus a good chuck of Russian. In the changed areas of the strat map, trees remain covered in snow but the ground is green. I like it.
So I test a battle in the newly altered areas. Not good. Map is complete blinding snow.
Next I go into the descr_geography file. Each climate type has different textures assigned dependent on whether it is summer or winter. OK, maybe this is it. For temperature_grassland_fertile, I replace the winter textures of grass, rocks, etc with summer textures. One texture is a pure snow texture. I remove it as well. I leave the winter "tree" and "shrub" textures. Back to test it. No go...still all blinding winter battlemap.
So then I go to the actual terrain TGA's contained in Data/battlefield/ temperate_grassland_fertile folder. Again the TGA's are divided into summer and winter folders. I replace the winter TGA's with summer TGA's. This has got to do the job. Back to battlefield test, sheeshhh...still blinding snow everywhere!!!
Ok, I have spent several hours this morning on this. Any ideas???
Anyone tried to mod battlefield weather????
It seems to me that snow covers way too much of Europe during the winter. So I decided to try to change the snow coverage.
First, I went to the descr_climates folder. I started experimenting. First, I removed "winter" from the temperate_grasslands_fertile climate area. Perfect on the first try. On the strategy map, primarily mountains and closely surrounding areas in Europe remain in snow during the winter-plus a good chuck of Russian. In the changed areas of the strat map, trees remain covered in snow but the ground is green. I like it.
So I test a battle in the newly altered areas. Not good. Map is complete blinding snow.
Next I go into the descr_geography file. Each climate type has different textures assigned dependent on whether it is summer or winter. OK, maybe this is it. For temperature_grassland_fertile, I replace the winter textures of grass, rocks, etc with summer textures. One texture is a pure snow texture. I remove it as well. I leave the winter "tree" and "shrub" textures. Back to test it. No go...still all blinding winter battlemap.
So then I go to the actual terrain TGA's contained in Data/battlefield/ temperate_grassland_fertile folder. Again the TGA's are divided into summer and winter folders. I replace the winter TGA's with summer TGA's. This has got to do the job. Back to battlefield test, sheeshhh...still blinding snow everywhere!!!
Ok, I have spent several hours this morning on this. Any ideas???
Anyone tried to mod battlefield weather????