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View Full Version : Glorious victory!



Warlock
11-07-2004, 13:12
Playing Gauls, VH/M, holding modern France and a little more. After Germany and the Britons depopulated themselves trying to kill me the Romans walk up and have a go.

A full stack of Romans with a reasonable mix of forces walks up and attacks. I accept the default deployment, start the game, miss the pause button and go to take a phone call. I come back just as the victory speech plays.

Over a thousand Roman casualties to seventy of mine, fifty of which were from friendly fire.

A victory like this is only for the best? The general had nothing to do with it!

My army had six units of foresters, some with a little damage, three to five experience, only +1 missiles from a smith - I just hadn't had the time to walk them to my hunt temple for another +3 - led by a four star general. Nothing else, so I had a total of about 450 men (large unit sizes). Terrain was decent but not brilliant (starting halfway up a slight slope, the Romans at the base, a wide clear path between he armies then woods to both sides).

I knew archery was good, but this is over the top. I'd had plenty of lopsided victories with the light cav army I'd stood off the hordes with, but not even needing to make a single click to win a battle against a superior foe is a bit much.

Silver Rusher
11-07-2004, 13:21
Well, you know, Forester Warbands are the best foot archers in the game. Did you know that?

lt1956
11-07-2004, 13:39
Why dont you download a mod that will fix the archer problem? ~:)

I moddified the Archers to reduce there strength a little and raised shield values. Now the Archers aren't Super Archers cutting down Heavily Armored Legions. :book:

Macroi's mod over at Totalwar Center is good.or just add + 2 for small shields, +3 for medium and +4 for large to whatever numbers the infantry have. Reduce archers to all be between 6-8 instead of 15.

Head hurlers are 17 attach with Armor piercing ability :charge: A little insane is you ask me for a head. Also you'll notice when looking several Barbarian units have leather armor though they are bare chested. ~:eek:

The game has to be rebalanced and I would suggest doing this and then you wont be playing on VH/VH ~:cool:

Lt1956

Warlock
11-09-2004, 16:20
I'm aware that the foresters are the best foot archers in the game. I was playing this campaign partly to see if they were as good as I'd thought. I think "bring units that cost 6000 denarii, 500 men and 12 turns to build, decisively beat an army costing 10000 denarii, 1500 men and 20 turns without needing to click and before I could upgrade them" puts them into the 'broken' box.

Bob the Insane
11-09-2004, 16:38
Such a shame you could not save a replay of the battle....

I assume the Medium setting in your config is for the battlemap??

I am also using that to avoid the AI bonuses (just out of principle really). Did the enemy force have a general or a captain?? I think on the medium the importance of your general takes on a whole new level as the bonuses (moral and combat I believe) really make a difference in a close(ish) battle..

And as the enemy is not getting a morale bonus at all without a general on medium they will break easily under a hail of arrows.