Owen
11-10-2004, 18:26
This thread is a result of my newbie mistake in my first and current RTW game of not enslaving or exterminating the population of Carthage when capturing it as the Julii. As a result, I am finding it hard to keep it happy with a population of about 18000 (IIRC), even at low tax and what I thought was a large garrison but turns out to still get nowhere near the maximum. I realise part of the problem is culture difference (difficult to deal with easily when part of the solution is to destroy an Awesome Temple of Baal), along with the possibility of spies inciting unrest.
Here's what I know:
- There is a hardcoded 80% maximum happiness from garrison
- The larger your population, the more troops you need for the same percentage effect. Whether this is linear with the exact population value or whether it steps with city size, I do not know
Here's some possible other factors that I just thought up off the top of my head:
- Garrison effect is reduced by wrong culture
- Garrison effect increases when you upgrade your governor's building
- Your governor's rating in command, management and/or influence
- Garrison effect depends on distance to capital
- Garrison effect depends on some inherent value of different troops types
- Garrison effect depends on how long the armies have been in place
- Garrison effect depends on any one of a long list that would make this post long and boring
So, does anyone have any thoughts, or just a link to a previous thread?
Thanks
Here's what I know:
- There is a hardcoded 80% maximum happiness from garrison
- The larger your population, the more troops you need for the same percentage effect. Whether this is linear with the exact population value or whether it steps with city size, I do not know
Here's some possible other factors that I just thought up off the top of my head:
- Garrison effect is reduced by wrong culture
- Garrison effect increases when you upgrade your governor's building
- Your governor's rating in command, management and/or influence
- Garrison effect depends on distance to capital
- Garrison effect depends on some inherent value of different troops types
- Garrison effect depends on how long the armies have been in place
- Garrison effect depends on any one of a long list that would make this post long and boring
So, does anyone have any thoughts, or just a link to a previous thread?
Thanks