TerranAce007
11-16-2004, 02:53
One thing I have been struggling with is public order. I have constructed sewers, public baths, temples, hippodromes, amphitheatres, etc..., but the public order in even my native Roman cities is hard to keep above 85% without losing lots of money to low taxes and lots of games/races. In expanding my empire, I find I am forced to exterminate the population in foreign provinces because I otherwise have to keep a large garrison and spend lots of money to keep the constant rioting from turning into a revolt. Even the cities with small populations are on the verge of revolt.
I had been having riots in Carthage (pop > 25,000) for almost 10 turns in a row, with a governer, low tax rate, and daily games. I had a full size garrison in the city to keep them from revolting, but it was costing me too much money. So I abandoned the city so they would revolt. My plan was to reconquer it, exterminate the disobedient f***ers and make lots of money at the same time as sovling the rioting problem. When the city revolted, all the sudden it was given back to the carthaginians, and the revolting peasants turned into spearman, infantry, archers, cavalry, and even 3 groups of war elephants! I took heavy casualties in the assualt, but took the city back and my plan worked.
Later on, I had captured the city at the bottom of the map in Africa (Nepte I think...). I made sure to exterminate them the first time because I didn't need the remote city as a trade or troop building city. I had a garisson of ~850 men and a population of ~450 citizens. The public order stayed at 45% for 2 turns, then they revolted and kicked me out. The Numdian garrison in the city after the revolt was a force of almost 900 men!
Now I understand a big city like carthage having a sizeable garrison (Except for those war elephants... :( ), but how can an army of 400 peasants revolt against and army twice its size, and somehow magically gain another 500 men, archers, and cavalry while the original peasants also become trained numidian infantry?
I had been having riots in Carthage (pop > 25,000) for almost 10 turns in a row, with a governer, low tax rate, and daily games. I had a full size garrison in the city to keep them from revolting, but it was costing me too much money. So I abandoned the city so they would revolt. My plan was to reconquer it, exterminate the disobedient f***ers and make lots of money at the same time as sovling the rioting problem. When the city revolted, all the sudden it was given back to the carthaginians, and the revolting peasants turned into spearman, infantry, archers, cavalry, and even 3 groups of war elephants! I took heavy casualties in the assualt, but took the city back and my plan worked.
Later on, I had captured the city at the bottom of the map in Africa (Nepte I think...). I made sure to exterminate them the first time because I didn't need the remote city as a trade or troop building city. I had a garisson of ~850 men and a population of ~450 citizens. The public order stayed at 45% for 2 turns, then they revolted and kicked me out. The Numdian garrison in the city after the revolt was a force of almost 900 men!
Now I understand a big city like carthage having a sizeable garrison (Except for those war elephants... :( ), but how can an army of 400 peasants revolt against and army twice its size, and somehow magically gain another 500 men, archers, and cavalry while the original peasants also become trained numidian infantry?