dhague
11-26-2004, 07:42
If you are tired of constant plagues messing up your army building, I think that I have found a way to adjust it to your liking (limited testing, so I don't know if this will always work. I started messing with this after a test game where I never had more than two turns without one of my core troop-cities being in a plague condition.
While "plague historical events" are contained in the descr_events.txt file, it appears that the "random plagues" are preset in the *\base\map.rwm file. If you go into the *\base\descr_disasters.txt and change the frequency for plague, followed by deleting the current map.rwm file (it will be regenerated the next time you start a game); then it appears that the chance of experiencing a "random plague" is adjusted. For example, I set the plague frequency to 100 and just ran a test game for about 80 turns without any settlements experiencing plague (even huge_city's which are normally plague magnets).
Just another suggestion to play with!! (or maybe I'm totally wrong)
Footnote: Any changes that you make in the "base" text files don't take effect unless you delete the current map.rwm file.
Update: After the original entry above, I had 4 "mod-test" games to about 50 turns without plague. Then I had a mod-test game where plague hit my capital within 10 turns. You may be able to lower the plague odds, but it is still there.
While "plague historical events" are contained in the descr_events.txt file, it appears that the "random plagues" are preset in the *\base\map.rwm file. If you go into the *\base\descr_disasters.txt and change the frequency for plague, followed by deleting the current map.rwm file (it will be regenerated the next time you start a game); then it appears that the chance of experiencing a "random plague" is adjusted. For example, I set the plague frequency to 100 and just ran a test game for about 80 turns without any settlements experiencing plague (even huge_city's which are normally plague magnets).
Just another suggestion to play with!! (or maybe I'm totally wrong)
Footnote: Any changes that you make in the "base" text files don't take effect unless you delete the current map.rwm file.
Update: After the original entry above, I had 4 "mod-test" games to about 50 turns without plague. Then I had a mod-test game where plague hit my capital within 10 turns. You may be able to lower the plague odds, but it is still there.