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View Full Version : A pond outside the Alexandria (?)



Maltz
12-05-2004, 22:16
There is a pond just outside the gate of an Egyptian town, blocking one of the entraces. I guess it is Alexandria. Yet it doesn't seem to be an intentional landscape, because there is no decoration of it - just some shallow water built up in the low terrain. Even worse the pond flashes - light and deep blue every one second on my monitor.

The AI sometimes get stuck when they try to sally from this town - half of their army go out but can't cross the shallow water, so they stand there to watch the other half of their army fight.

I wonder whether anybody else has seen this and think it is actually a "bug" to be fixed. ~D

Husar
12-05-2004, 22:25
I got that aswell, looked like a bug to me.

Didz
12-05-2004, 23:05
Yep! I reported it in the bug thread.

The pond actually extends inside the walls and during my assualt on the city I actually had the novel expereince of sub-marine warfare taking place along the road behind the city walls.

BalkanTourist
12-06-2004, 11:00
Yes, I saw it too. It's a bug. Although it is kinda cool.

Mikeus Caesar
12-06-2004, 19:26
It's a pain in the arse. I can't play any battles in Alexandria, or else it will CTD. I have to auto-resolve all the time.

Lonewarrior
12-06-2004, 19:47
It's a pain in the arse. I can't play any battles in Alexandria, or else it will CTD. I have to auto-resolve all the time.

Same here

Red Harvest
12-06-2004, 20:42
I've seen the wall lake, but I didn't have any trouble with CTD. I just moved all the action away from that wall.

Didz
12-06-2004, 20:46
I didn't even have to avoid the lake I just played through it and it never CTD'd.

Maedhros
12-08-2004, 06:04
I got lucky as well. Saw it on two sides of the city when I attacked, was lucky or smart enough to hit it on a dry side and it wasn't an issue.

The Egyptians didn't have the manpowere to mount a real defense so I just rolled over them.

The water didnt appear inside the walls when I attacked, only outside.

Red Harvest
12-08-2004, 06:12
The water in mine was both inside, and outside the wall. This might be a function of city size, since I think the footprint increases with upgrades. Probably a bit of of terrain is set to an elevation below map sea level.

Zatoichi
12-08-2004, 15:01
Yeah, I've seen that too - a nasty flickery thing it is, and no mistake. Although it did help me in one siege when I was defending with a small force, as the computer put the enemy's only sap point smack in the middle of the 'flood', rendering it unusable... I wasn't sure if it was a bug, or just a problem with my graphics card/drivers (ATI 9800PRO) - I'd be interested to hear if this happens to those with NVidia cards so it could be ruled out of the equation (although the 'below sea level' idea sounds like the winner to me.)

Didz
12-08-2004, 15:22
I'd be interested to hear if this happens to those with NVidia cards so it could be ruled out of the equation (although the 'below sea level' idea sounds like the winner to me.)

Yes, it does. Though I don't recall the flickering.

Lonewarrior
12-08-2004, 17:49
I've seen the wall lake, but I didn't have any trouble with CTD. I just moved all the action away from that wall.

hey it wokred, I moved my army away from that part of the wall.

DragonIce84
12-08-2004, 20:47
Hmm... I've been seiging Alexandria too. My sap points are somehow submerged in the pond!

Silver Rusher
12-08-2004, 23:39
Screens please!

Mikeus Caesar
12-09-2004, 17:56
Yes, screens of this wonderful public swimming pool would be welcome.