View Full Version : Attrition in patch?
Do you think that CA might ever introduce attrition or supply rules or if it is even moddable into the game system? Like if the army is outside a city it loses troops to desertion/disease while paying maybe double in supply to reflect foraging (though if its in enemy territory the enemy pays). Rates of attrition could be lowered depending on the presence of a fort (lower desertion) or a city (does not desert or desertions are made up for by immediate impressment of volunteers)
Just thinking out loud,
Clare
Do you think that CA might ever introduce attrition or supply rules or if it is even moddable into the game system? Like if the army is outside a city it loses troops to desertion/disease while paying maybe double in supply to reflect foraging (though if its in enemy territory the enemy pays). Rates of attrition could be lowered depending on the presence of a fort (lower desertion) or a city (does not desert or desertions are made up for by immediate impressment of volunteers)
Just thinking out loud,
Clare
According to the posts I have seen on the official forum, the majority of the patch will concern itself with multiplayer with some single player fixes.
Okay, doesn't sound promising.
Thanks,
Clare
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