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View Full Version : Occupy, Enslave or Exterminate? - The pressing question v1.00



sapi
12-17-2004, 06:38
Considering i have just spent the last 2 hours answering other people's posts, i think it's only fair that i get to have my say.

When you take a city from an enemy, or get it in a rebellion, you have 3 choices as to what to do - occupy, enslave and exterminate. Below is when i would use those options.

Occupy, Enslave or Exterminate? - The pressing question!v1.00
by sapi
usual stuff - don't reproduce etc without asking me

Occupy
Basically, this gives you the city without harming the population.

Pros: - Population level does not change, so you can build up the city quicker. (eg. As the Scipii, you take Carthage early. The city is very advanced, so you can build it up and get good units, and the marius changes, earlier)
- if the city is of another culture, more population means it will grow faster and allow you to get the next level of government sooner, thus reducing the culture penality

Cons: - You have lots of people in the city, so squalor is a huge problem, and lots and lots of people may hate you. This may lead to you having to leave a huge garrison there to maintain order

Occupy is useful when
a) you want the city to grow
b) the city is of the same culture as you, meaning there is no culture problem

Enslave
Ensave city is basically the middle ground. It spreads about half of the population between cities of yours that have a governor.
Pros: - Helps your other cities to grow
- Removes some of the population, increasing public order

Cons: - Can cause squalor problems in your governed cities
- Does not fully remove culture and squalor problems

Enslave is only really useful early in the game, when you are building up a few main cities. Just have 1 or 2 cities governed and they will get a big population boost when you conquor. Otherwise, keep in mind that enslave is a middle ground and there will often be a better option.

Exterminate
Exterminate population kills most of the people in the city, vastly increasing public order.
Pros: - Public order increases vastly due to 2 factors: less people=less squalor and less people=more effective garisons
- You get a lot of money from using this option, often (in the later game) between 10 and 50k

Cons: - The city will not be able to grow for a long time, as it must replenish the population (eg. you exterminate a city and leave 3000 people alive. However, it needs 24000 people to grow. This means it must gain 21000 people before it can grow)
- You won't be able to mass build due to shortage of population

Exterminate population is a must when moving through hostile areas of another culture, as it reduces the culture penality and squalor. Also, the new citizens who grow up to re-populate the city will be loyal to you, reducing the culture penality.

As someone has mentioned by all means, if enslavement does not keep a city fully under control, then exterminate all further cities of that culture.

Also, it is true that exterminating does not directly help reduce the culture penality much. However, the new citizens who populate the city are of your culture, and so help reduce the penality. The best way to reduce the culture penality is, as i said earlier, building your own government building in the city.

Are your LOYAL cities getting out of hand due to squalor? Well, there is a solution! Simpily:
1) remove all troops from the city
2) give it to an enemy of another culture as a gift (note: the enemy must not be able to get to the city and garrison it within one turn)
3) next turn, the city will either rebel back to you, or still be empty and hostile so you can move in!
4) when you regain control of the city, exterminate the population
Note: only do this trick on cities that have advanced to the final stage (ie. over 24000 population) and you have constructed the revelant government building in the city, as the cons will be the same as those discussed under "Extermination".

Well, that's it. It was more for beginners than experts, but i hope it helps someone and stops the repeated questions on the topic.

Ideas, flames etc are welcome, as this is only the first version (and my first guide, it shows, i know) and i am looking to improve.

TEP
12-17-2004, 09:46
Does extermination influence culture penalty? As I recall, somebody did an investigation and found that culture penalty was tied to buildings, not people.

Exodus
12-17-2004, 12:23
when your population regrows i believe the culture penalty drop quite a bit.

and make sure u destroy their temple

Krusader
12-17-2004, 18:11
Its entirely up to which city I conquer. Whenever I conquer a city of different culture, I exterminate, and then destroy their temple. (With Julii, I always exterminate Gaul cities). If Im conquering a city of the same culture (like when Im Carthage and take Numidian city, or Roman House).

However, I like to "kinda role-play". When a faction attacks me, I always exterminate their cities and desecrate their temples as a revenge ~D

When I take a low-population city, I usually enslave, or I enslave when my cities just need some more hundreds to reach the next city level.

I find that occupying enemy cities just gives trouble later on, while exterminating gives you 20-40 turns of peace until unrest starts.

Oh...any city that revolts, automatically makes it to my Exterminate list.

And some cities like Pergamum, Halicarnassus and Corduba I always exterminate when I take it, as they are VERY prone to revolt.

Byzantine Prince
12-17-2004, 21:23
Isn't slavery and extermination immoral.

The_678
12-17-2004, 22:18
Since they took away the POW's to kill in the game I'm kinda forced to exterminate to get the filthy pleasure of killing POW's during a battle. ~D

Rattan
12-18-2004, 00:54
I generally like to exterminate when i'm going to war on multiple fronts and i'd like to cut one of my enemies down a few pegs. Usually I blitz towards a major city in the enemy territory and after that I can deal with whatever they can muster with a well rounded garrison while I refocus my efforts towards another front.

pyrocryo
12-18-2004, 07:58
There should some amendment on the enslavement/extermination
my recommendation:

>>>Enslavement>Extermination

sapi
12-18-2004, 11:54
Its entirely up to which city I conquer. Whenever I conquer a city of different culture, I exterminate, and then destroy their temple. (With Julii, I always exterminate Gaul cities). If Im conquering a city of the same culture (like when Im Carthage and take Numidian city, or Roman House).

Yes, that is correct and i believe i mentioned it under occupy.

pyrocryo, i see your point, however you don't get a second chance at these things...

TEP
12-18-2004, 13:47
when your population regrows i believe the culture penalty drop quite a bit.

and make sure u destroy their temple

Wrong. It drops because you replace the temple and other buildings or build new ones.

I found the thread: https://forums.totalwar.org/vb/showthread.php?t=40420

Note the post by JeromeGrasdyke of CA.

See also this splendid thread (https://forums.totalwar.org/vb/showthread.php?t=38524) by Oaty

Culture penaly is linked to the amount of foreign cultured buildings in the town, with the government building weighted very highly, accounting for 20%.

Rurik the Chieftain
12-18-2004, 19:51
EXTERMINATE!! GRRR MUST KILL ALL INHABITANTS AND-oh, oh my I'm terribly sorry it's just that barbarian instinct kicking in again. But seriously, I mostly exterminate, unless there is a very good reason not to. :smash:

Alexandr III. Biges
12-18-2004, 21:15
Considering enslaving and extermination immoral, I always occupy and never have had problems with population, except only once a loyalist uprising, but these things happen. Even on expert strategic difficulty. Maybee I'm just a great administrator :)
Also the choice depends on the style of play, somene, like me, tryies to be rather peaceful and play as I'd have rule being a real ... eee ... an omnipresent god of a nation :) Empathy.
On the other hand, some are just technologists of power trying to win the game quickly (like Alber Speer).

sapi
12-19-2004, 01:00
Wrong. It drops because you replace the temple and other buildings or build new ones
I think what he means is that with more pop, the city will grow and let you upgrade to a new governor's building, almost totally reducing the penality.
I do see his point though, more citizens would be of your culture from birth and so willing to obey you, thus reducing disorder.