Myrddraal
12-17-2004, 17:07
I decided to try re-making my map from scratch as I have given up on trying to find the error in it.
I started by downloading DJs template map. (Thx for that). All I have done is edit two files, regions and heights.
I basically changed the shape of the big green province to the shape of the mainland in the Wheel of Time, and did the same in map_heights.tga.
I ran the game, and got an error saying the settlement Rome was in an invalid position.
I thought this was odd, there was nothing to invalidate its position, but just to see what happened, I moved it (and its army) onto the mainland and ran the game again. This time it said another province (the british one, can't remember its name) was invalid.
I moved all the provinces around, and found that there were certain areas I couldn't put the cities in. Eventually, after much tweaking the game finally loaded.
I then discovered what the problem was, the map_heights.tga isn't loading, and instead the game loads the heights from the base folder. Thats why the cities were in invalid positions.
Its a mess, with province borders going across the sea, and bits of land which don't belong to any province. I'm surprised it loaded at all.
So I went back to the map_heights, and after some editing, I found that if I edited it at all, it failed to load, even just changing a pixel.
I thought that it must be because I (or maybe PSP 8) was saving the file wrong, so I saved it as a bmp and then loaded it in Infranview, saved it as a tga again, but it still loads the one from base.
I have edited the heights file before and it loaded fine, what the hell is going on????????
Anyone had this before, is there a solution or am I just cursed?
I started by downloading DJs template map. (Thx for that). All I have done is edit two files, regions and heights.
I basically changed the shape of the big green province to the shape of the mainland in the Wheel of Time, and did the same in map_heights.tga.
I ran the game, and got an error saying the settlement Rome was in an invalid position.
I thought this was odd, there was nothing to invalidate its position, but just to see what happened, I moved it (and its army) onto the mainland and ran the game again. This time it said another province (the british one, can't remember its name) was invalid.
I moved all the provinces around, and found that there were certain areas I couldn't put the cities in. Eventually, after much tweaking the game finally loaded.
I then discovered what the problem was, the map_heights.tga isn't loading, and instead the game loads the heights from the base folder. Thats why the cities were in invalid positions.
Its a mess, with province borders going across the sea, and bits of land which don't belong to any province. I'm surprised it loaded at all.
So I went back to the map_heights, and after some editing, I found that if I edited it at all, it failed to load, even just changing a pixel.
I thought that it must be because I (or maybe PSP 8) was saving the file wrong, so I saved it as a bmp and then loaded it in Infranview, saved it as a tga again, but it still loads the one from base.
I have edited the heights file before and it loaded fine, what the hell is going on????????
Anyone had this before, is there a solution or am I just cursed?