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fuddha
01-03-2005, 12:00
Hi everyone! It's my very first post. Love your site...

I recently upgraded MTW to VI, and I got really annoyed to find out that all custom campaigns have been made obsolete. I can't run any of them on VI!

I particulary like one called "Forge of Destiny" because it has a board game style. Everyone starts with one territory and a couple of Peas nad UrbMil. All territories are blank and all the are factions set to expander. The person who made this campaign is called jarikus, and he/she provided his/hers email in the readme file, but it seems to be invalid. By the means of this forum, i urge jarikus to contact me on:

kajtekojikuracbriga AT net DOT hr

I have tried to mod it myself by comparing the file with the ones that came with VI, but whatever I do, it won't show up on the campaign choosing screen.If anyone knows how to convert an existing MTW campaign to VI, please contact me on my mail. Thanx!

fuddha
01-04-2005, 01:41
I've figured out what seems to be the problem.

Everything works until I start to fool around with the SetRegionOwner declarations. Can anyone please tell me how to declare this properly. Should I use the // marks for regions that are owned by the rebels? Or should I declare the owner as FN_REBEL??

Also what all those numbers seem to be at the SetStartLeader declaration? Can I put units in regions that are used in the High/Late period if my campaign is set in Early period? Like Kataphraktoi or Lithuanian Cavalry?

I would appreciate any anwsers. Thanks!

fuddha
02-04-2005, 02:48
Found the anwser...
For somebody that doesn't already know:

Changing the spacing in a campaign text file makes it unloadable.