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View Full Version : The SOLUTION to the AI problem...



hellenes
01-22-2005, 18:22
Was is and always will be in front of our eyes:
A MASSIVE MULTIPLAYER ONLINE CAMPAIGN MAP where the generals connect whenever they can and fight build talk to each other and INTERACT...Each turn is automaticall for the decided time and thehosting is passed around the present players (like warcraft maps) and if none is online its saved to the last players computer (like option file) the CA had thought of this:
http://www.computerandvideogames.com/r/?pa...hp(que)id=99798

But the community being fed up with the "it cant be done" bull"$%^^t forgot all about this option...
THE COMMUNITY MUST DEMAND THE GAME TO BE FULL IN MP NOT JUST A BASTARD...
As about how many players would play it i have a queston:
Are the Championship Manager games turn based?
How many people are playing them?

The answer is up to you...

Hellenes