eadingas
02-11-2005, 12:30
This is another useless graphical fix that does nothing to gameplay, but makes things look nicer on the map, brought to you by EB team :)
You know how there are six culture-dependant rebel flags for cities? We can change those easily to six different flags, thus creating six quasi-factions (they only have base culture in common, nothing else). The flags are in symbol6.tga and symbol7.tga in banners folder (I don't know what symbol8 does, it looks the same as symbol 7?) - they look black and empty at first, but if you view alpha channels, you'll see the rebel banners there. By toying with alpha channels, you should be able to modify the flag and its colors any way you like.
Though you may want to leave, say, an alpha border around the flag, otherwise you won't be able to tell how many armies are there in a city.
After that, you can also toy with the battlefield banners for captains, they are faction-specific for rebels, so you can have 21 extra captain flags in battles, for more diversity.
There are numerous problems with this solution of course, I'll let you work them out by yourself ;) but it looks nice.
You know how there are six culture-dependant rebel flags for cities? We can change those easily to six different flags, thus creating six quasi-factions (they only have base culture in common, nothing else). The flags are in symbol6.tga and symbol7.tga in banners folder (I don't know what symbol8 does, it looks the same as symbol 7?) - they look black and empty at first, but if you view alpha channels, you'll see the rebel banners there. By toying with alpha channels, you should be able to modify the flag and its colors any way you like.
Though you may want to leave, say, an alpha border around the flag, otherwise you won't be able to tell how many armies are there in a city.
After that, you can also toy with the battlefield banners for captains, they are faction-specific for rebels, so you can have 21 extra captain flags in battles, for more diversity.
There are numerous problems with this solution of course, I'll let you work them out by yourself ;) but it looks nice.