Bwian
02-15-2005, 19:31
OK...well, this has got me a bit confused.
I am trying to modf wardogs to use a new model. It's a 'Demon' type unit, which I wanted to use in a way similar to how wardogs operate. The 'handler' unit is summoning them, and directing them at a target, and off they go.
Made the unit, but now I have a roblem actually getting it to work in game.
I changed the 'incendiary pig' to point at the new model in the descr_animals file. Then I added a new animal to the model_battle file.
All seemed well...until I used the unit in a battle. I get an error saying it can't find the texture every time. The texture IS there. I also tried swapping my model for another one, and the new unit seemed to be fine.
I don't understand ...
1) The wardogs entry in descr_model_battle has no texture reference in it....does it get this information from elsewhere?
2) Do I need to edit another text file to make this work ?
3) Has anyone actually modded the wardogs successfully ?
I am trying to modf wardogs to use a new model. It's a 'Demon' type unit, which I wanted to use in a way similar to how wardogs operate. The 'handler' unit is summoning them, and directing them at a target, and off they go.
Made the unit, but now I have a roblem actually getting it to work in game.
I changed the 'incendiary pig' to point at the new model in the descr_animals file. Then I added a new animal to the model_battle file.
All seemed well...until I used the unit in a battle. I get an error saying it can't find the texture every time. The texture IS there. I also tried swapping my model for another one, and the new unit seemed to be fine.
I don't understand ...
1) The wardogs entry in descr_model_battle has no texture reference in it....does it get this information from elsewhere?
2) Do I need to edit another text file to make this work ?
3) Has anyone actually modded the wardogs successfully ?