View Full Version : Ah, generals... :))
Chelifer
03-05-2005, 07:54
The year is 57BC. A bunch of bored young generals have finally found a way to entertain themselves ~:handball:
https://img.photobucket.com/albums/v694/bt1000/RTW/f76fcaf7.jpg
https://img.photobucket.com/albums/v694/bt1000/RTW/e3ef5940.jpg
https://img.photobucket.com/albums/v694/bt1000/RTW/cb3588f8.jpg
~D
Actually, I didn't expect them to perform *that* well.
Actually, I didn't expect them to perform *that* well.
well it's part of the "generals less suicidal" of the 1.2 patch
Cavalry might have toned down a bit but to me it seems they made the bodyguards stronger.
What sucks is you probabaly could beat the whole campaign teaming up your generals under 1 command.
Colovion
03-05-2005, 08:59
That's awesome.
But I'm still confused how you could drag the game on till 57BC....
The Stranger
03-05-2005, 14:35
what the .... 57bc i can't even get to 170 bc. you should remove the 2 HP of general units, cause the general alreadu has 2 HP why should the bodygaurds be uberunits.
Count Belisarius
03-05-2005, 16:34
Hilarious! I never would have thought of that!
King Clas
03-05-2005, 16:52
you seem to have bypassed the unit limit? how did you manage to get more units on the field than allowed?
you seem to have bypassed the unit limit? how did you manage to get more units on the field than allowed?
He had the allowed 20 units...
King Clas
03-05-2005, 17:53
ok, but do anybody know of a mod to dissable this? Once my reinforcements where supposed to come onto the field behind the enemy thus crushing them betwhen my forces :charge:. I won the battle but it would have been soon cool if i managed to get the other guys on the field. Awell i gues it is for your own sake, no limit might overload the computer totally
The game is limited to 20 units for you to control. That is hard coded as far as I have seen. And going beyond 20 units might very well be making it far harder to control and significantly more confusing.
Chelifer
03-05-2005, 19:51
That's awesome.
But I'm still confused how you could drag the game on till 57BC....
Apparently, it was 75BC, but it does not make much of a difference, I guess :)
https://img.photobucket.com/albums/v694/bt1000/RTW/Generals4800.jpg
As a bonus, drag it a little bit further and I am going to witness the birth of you know who ~D
The Stranger
03-05-2005, 19:54
wow and you did that in 200 years man you're slow i counqered the world in 235 bc
Chelifer
03-05-2005, 20:21
wow and you did that in 200 years man you're slow i counqered the world in 235 bc
I guess there is something critical I don't know yet. How do you guys manage to keep public order in new cities? I pretty much have to keep an army that has taken a city inside the city and recruit a new stack to move on. Now I could possibly field around 20 full-strength high-tech armies if they didn't have to babysit those oversized cities.
Chelifer
03-05-2005, 20:27
And I cannot take Sardis, everytime I do the game crashes to desktop for some reason.
Colovion
03-05-2005, 21:05
wow and you did that in 200 years man you're slow i counqered the world in 235 bc
Well some people take a long time on purpose. I'm with you though, I can't draw the game out that long for some reason; just my play style I guess.
Dragging out the game as a Roman can actually be a benefit. Because if you are not too fast the Senate will like you and you can put off the civil war for a time. That will allow the other Roman factions to become powerhouses themselves, making for a very interesting civil war.
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