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View Full Version : Hidden resource limit?



Malachus
03-08-2005, 22:44
Hey guys, I was wondering. Does anyone know if there's a limit to how many hidden resources one can implement or how many units can be given those hidden resources?

Simetrical
03-09-2005, 01:16
63.

-Simetrical

Malachus
03-09-2005, 03:00
Ok, so im assuming 63 is the number of hidden resources allowed. Is there a limit as to how many units can be given the same hidden resource? Like theoretically, could I give the hidden resource Rome to all units in the game or not?

Epistolary Richard
03-09-2005, 10:31
No, AFAIK there's no limit as to how many units require the hidden_resource to be built. There may be a limit as to how many conditionals a single unit can have (ie, requires hidden_resource Rome or Sparta or Italy or gerbils etc.) but we've not yet discovered it.

Turbo
03-10-2005, 00:32
I have discovered problems using the 'not' conditional with hidden resources.

eadingas
03-10-2005, 11:35
I have discovered problems using the 'not' conditional with hidden resources.

Hmm care to be a little less vague? :)