Aetius the Last Roman
03-09-2005, 15:03
The revival of generals, hmm...
:thinking2:
The family tree structure in RTW is supposed to stop us from having MTW style governorship.
I say, screw it!,
you should have separate trees only for governors and prospective generals, especially for factions such as Rome. They should be offered on the adoption screen or maybe their should be a pool in each city. Governors could be able to move from cities to cities but they lose admistrative effectiveness the farther they move (culture, language barriers). The governors should have a souped up version of the town guard (i.e. hastati combat effectiveness whilst a general should have proper faction guards. If academy or temples are built, they should improve the pool. :book:
This brings back the problem of loyalty into the TW series, one we all miss, and its fun killing rebels :duel: and keeping subjects in line! :whip:
I am not sure what exactly happens to the monarchy, :crown: especially in Rome. Maybe they can be given special status, for example, in civil war only those of royal lineage can be recognised as a legitimate opponent in a civil war,
other upstarts and disloyal general are considered rebels. This case would of course exempt Rome, who should instead choose a faction leader and heir every four years or so.
This gives Rome the added problem of disloyalty as any rebel can be recognised as a legitimate force. However this problem is solved once a man is declared Imperator.
I hope you all have appreciate my RTW fantasy improvements as much as I have.
~:cheers:
:thinking2:
The family tree structure in RTW is supposed to stop us from having MTW style governorship.
I say, screw it!,
you should have separate trees only for governors and prospective generals, especially for factions such as Rome. They should be offered on the adoption screen or maybe their should be a pool in each city. Governors could be able to move from cities to cities but they lose admistrative effectiveness the farther they move (culture, language barriers). The governors should have a souped up version of the town guard (i.e. hastati combat effectiveness whilst a general should have proper faction guards. If academy or temples are built, they should improve the pool. :book:
This brings back the problem of loyalty into the TW series, one we all miss, and its fun killing rebels :duel: and keeping subjects in line! :whip:
I am not sure what exactly happens to the monarchy, :crown: especially in Rome. Maybe they can be given special status, for example, in civil war only those of royal lineage can be recognised as a legitimate opponent in a civil war,
other upstarts and disloyal general are considered rebels. This case would of course exempt Rome, who should instead choose a faction leader and heir every four years or so.
This gives Rome the added problem of disloyalty as any rebel can be recognised as a legitimate force. However this problem is solved once a man is declared Imperator.
I hope you all have appreciate my RTW fantasy improvements as much as I have.
~:cheers: