View Full Version : A few questions
Playing on hard:
Even faster ships cannot attack a ship if it moves out of the same sea area (which the ai always does if I attack their ship) - frustrating to no end to have superior fleets and not be able to attack (esp when they get to blocade because of it).
Any way of producing higher acumen garrison units (other than build/disband/repeat). I use peasants at the moment.
Anyone have a complete chart of building upgrades and units that become avail. because of them?
I have not noticed a 2% per plume increase in $ when my King is in a province (having looked at what the prov was making before and after king was in it), but the economics 101 file says I should.
Why doesnt my King or Prince with higher acumen (or even lower!) override the office holder and affect the income of a province?
Is there any way to strip a title of office from somone other than disbanding the unit.
I have not been able to get trader or steward for my king or anyone else when building and completing farms/mines with the person in the province the whole time including completion...
My 6/7/8 star generals never upgrade their stars when winning battles.
Goofball
03-11-2005, 23:05
Here are some quick answers to the ones I think I know the answers for:
Playing on hard:
Even faster ships cannot attack a ship if it moves out of the same sea area (which the ai always does if I attack their ship) - frustrating to no end to have superior fleets and not be able to attack (esp when they get to blocade because of it).
Seperate your "stack" of ships and have each of your ships in a sea zone attack the enemy ship individually. Usually with three ships attacking one, the enemy will not escape.
Is there any way to strip a title of office from somone other than disbanding the unit.
Drop one of your emissaries on him.
My 6/7/8 star generals never upgrade their stars when winning battles.
Rank increase requirements are exponential (i.e. 1 win = 1 star, 2 wins = 2 stars, 4 wins = 3 stars, 8 wins = 4 stars, 16 wins = 5 stars, etc...) so at higher ranks, you need a lot of wins to progress.
Procrustes
03-11-2005, 23:18
A few answers -
You can strip the titles from a governor with an emissary. Otherwise, you can kill him with an assassin, execute him with an inquisitor, or frame him for treason with a spy. Only an emissary is guaranteed to succeed; when the others fail you can end up with a general with different vices or with a drop in loyalty among your other generals.
A general goes from 0 to one stars after he wins his first battle; two stars when he wins his second, three stars when he wins his fourth, four stars when he wins his eight, and so on. You may pick up stars quicker if you get the right title or get the right VnV - for example, if you defeat a force more than twice your size you may get the "expert attacker" or "expert defender" line of VnV's. Build some of the royal buildings - most come with titles that increase command and/or acumen. (Note you can only award a title once, even if you build the palace/whatever in two provinces.)
Vanilla units generally don't pop out with more than 4 acumen; if you get something better hang onto it. You will get better generals if you king has more acumen. VnV's are only given to the leaders of stacks, so if you get a general with one of the acumen building VnV's make sure he is the top of his stack. That way if he may get the next in the series (another feather).
There are some good unit guides and building flow-charts in the file section above.
Ship combat is a pain - there's not much you can do besides build a lot of them. I try to keep my ships "unstacked" - a stack will only travel as fast as it's slowest ship, so if you keep all the ships individually and target each on that ship you are trying to catch you may have a little more luck. Build a few fast ships now and then.
HTH some,
. . .
I have not noticed a 2% per plume increase in $ when my King is in a province (having looked at what the prov was making before and after king was in it), but the economics 101 file says I should.
Why doesnt my King or Prince with higher acumen (or even lower!) override the office holder and affect the income of a province?
. . .
I think the Rulers acumen is a percentage affect on your entire revenue/income.
The Province's duke/lord/whatever :dizzy2: always affects the province he governs. The prince's have nothing to do with the internal economics of a province. I think of it as they have too much to do what with courting princess's, slaughtering infidels and lounging in their castles, so they have no time or patience for numbers and farms, even though they may be good at it. ~;)
However when they cease to be royalty ie. the old family dies out you can make them governers. ~D
Thanks for all the info folks great stuff ~:cheers: - found the files you mentioned.
World domination will be easier :duel: muwahahaa
Any way of producing higher acumen garrison units (other than build/disband/repeat). I use peasants at the moment.
I often use depleted units that have a high acumen leader. So lets say I have a Feudal Knight unit with a 5 feather general, but it gets into a fight and ends up with only 4-5 guys. I would use this unit as a stay-at-home guv.
But . . .
your question seems to indicate that you think that the guvs must stay at home.
NOT true. Give your guv titles to your highest acumen guys, even if they go off fighting they still provide the acumen bonus to their province. Just don't let 'em get killed.
ichi :bow:
Empirate
03-12-2005, 11:07
That's absolutely correct, ichi, however, you only get some VnVs for your governors if they're in the province when you build certain things there. E. g. he only gets the steward virtue if you complete a farm while he's home. On the other hand, it seems any general in a province that completes a farm upgrade can get the steward virtue, so your govs don't have to be in their home prov for this to work, just anywhere where a farm's built.
sir_schwick
03-12-2005, 14:57
I think you may even be hit with laziness and corruption style vices if you keep them in the same territory, or at least home territory, for long.
That's absolutely correct, ichi, however, you only get some VnVs for your governors if they're in the province when you build certain things there. E. g. he only gets the steward virtue if you complete a farm while he's home. . . .
When I first read this it conflicted with what the general consensus is around here, so I went and tested it.
I played Spain, Hard, Conquest, and took a Jinette from Leon and made him guv of Navarre when I took it using bribery.
He never went ot Navarre. He moved to Castille where my King resided. I built up Navarre and soon the Jinette guv of Navarre, who had never been to Navarre, was a Builder, then a Steward.
I kept the Governor of Castille in Castille and did not build it up so much as I did Navarre.
The two-star General in Navarre only got Lazy, then Pride. The guv of Castille got Inbred after a few years (how does that happen?).
Maybe my test methods were flawed, but, I really don't think that a Governor has to be at home to get V&Vs from his home province.
ichi
:bow:
bluebird
03-15-2005, 16:39
I am sure there are bonuses to be had from leaving your barons in their province - loyalty and income will increase.
I find personally that the best way to get top class governors is to not build ANY troops at all for about 50 years. If you can survive that long on your existing forces, then the next unit that you build will almost certainly be a superhero with a bunch of vices and virtues already.
Of course this is a silly idea, but the game is getting on a bit now so you have to liven it up every now and again.
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