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Flavius Belisarius
03-14-2005, 04:27
Is it possible to change the color configuration of a faction?

Malachus
03-14-2005, 06:37
It's possible to change the color of the skins of the faction's units as well as the color of the faction's provinces in the campaign map. But, changing the skin colors would take a lot of time.

Myrddraal
03-14-2005, 10:09
If you mean all the bits where the faction colour is shown, that will take some work. If you want to change the faction colour, go to sm_factions.txt in the Data folder, but this will only change the colours on the campaign map. To change the colours in battle, you will have to change every single skin, found in models_unit\textures.

Good luck!

Andreas
03-14-2005, 20:15
It changes the icons represetning each unit in battle too~;)

Flavius Belisarius
03-17-2005, 19:31
If you mean all the bits where the faction colour is shown, that will take some work. If you want to change the faction colour, go to sm_factions.txt in the Data folder, but this will only change the colours on the campaign map. To change the colours in battle, you will have to change every single skin, found in models_unit\textures.

Good luck!
I see...

HOW???

Teleklos Archelaou
03-18-2005, 06:31
What about:

1. colors of the rebel faction banners/flags in campaign map?
2. colors of the banners/flags in battle map?
3. the emblems displayed on the banners/flags in battle map (not the same as the ones on banners/flags in campaign map)?

I've been looking for these all day and haven't gotten any closer. Did find the emblems for the banners/flags in campaign map (in the "banners" folder, and for the rebels, look at the alpha channels on the 6th, 7th, and 8th black dds files in there) though from posts in the workship on TWCnet. But could not find the colors used on them (thus #1)

For colors on the campaign map, open up descr_sm_factions.txt and alter the RGB values for primary and secondary colors.

Monkwarrior
03-18-2005, 09:38
Well, I had been thinking those days in writing a tutorial for a complete modification of the symbols and banners of a faction. This is a "preview" of the tutorial.

- Colours in the campaign map: coded in descr_sm_factions.txt
Example:

faction thrace
symbol data/models_strat/symbol_thrace.CAS
rebel_symbol data/models_strat/symbol_greek_rebel.CAS
primary_colour red 215, green 115, blue 25
secondary_colour red 255, green 255, blue 140
logo_path data/ui/symbols/symbol_thrace.tga
triumph_value 5

Here I have coded the thrace faction with the colors of the scythians. Thus, the primary color is used to "fill" the banners, representing the size of the army.
The last entry of this file is for slave, so you can code rebels with a colour different from the original gray.

- Banners in the battlefield: they are in Data\models\textures
There you have the files named standard_factionname.tga.dds
In this files you have both the color and the symbol of the faction. They must be edited in this file and are not coded in any text file (to the best of my knowledge).
These are the banners for the whole units (those that highlight when the unit is selected).
There are other banners, carried by the standard bearers. Those banners are included in the files for those individual units in the folder: Data\models_unit\textures

- There are many other files and folders where the symbols and/or banners appear. Here you have some of them:
Data\loading_screen\symbols
Data\menu\symbols\FE_buttons_48
Data\menu\symbols\FE_buttons_24
Data\ui\CAPTAIN_BANNERS
Data\ui\ROMAN\INTERFACE\SHAREDPAGE_01.tga
Data\ui\ROMAN\INTERFACE\STRATPAGE_02.tga

I hope this information is useful for you.
Cheers.

Teleklos Archelaou
03-18-2005, 16:59
Thanks Monkwarrior! The whole time I've only been looking in the unpacked files when the ones I was looking for were never packed. Ugh. But all is good now! Thanks again!

knoddy
03-21-2005, 05:59
Very helpful Monkwarrior btw when u finish that tutorial please post it cos it might help me very much in my mod im working on. cheers