Bromley
03-17-2005, 01:39
Is there any way to remove the gatehouses from the settlement plans to leave a hole in the wall? I'd prefer to set them to be permantantly open (as when a spy is successful), but I doubt that's possible.
When I edit the settlement plans to remove the gatehouses, I get a CTD just after the load screen starts (i.e. about 10 seconds after starting the RTW program).
What I wanted to do was change the towns/cities so that the AI wouldn't have to besiege them, thus avoiding the worst of the Load/Save bug. To compensate, I was going to add more towers (which I can do) and up their RoF (which I think I can do).
Any ideas?
When I edit the settlement plans to remove the gatehouses, I get a CTD just after the load screen starts (i.e. about 10 seconds after starting the RTW program).
What I wanted to do was change the towns/cities so that the AI wouldn't have to besiege them, thus avoiding the worst of the Load/Save bug. To compensate, I was going to add more towers (which I can do) and up their RoF (which I think I can do).
Any ideas?