parrrrk
03-18-2005, 02:45
I have installed SPQR mod, so I'm not sure this is 1.2 feature or the mod's.
I was playing Seleucid Empire yesterday, and had a fine young lad as a governor of one city( a few couple of stars, management and influence each, and not over age 30, probably ). In the end of my turn my spy entered the city(it has no spy before) and I heard some dying sound. Then, what? The city was rioting, both the governor and the spy were killed!
First I have suspected AI's assassin, but have no clue of him anywhere. Also I suppose the killing and rioting happened in the end of my own turn. I pressed the End Turn button, but my characters moving around their predesignated path, but before switching to enemies' turn.
Family tree says he died tragically or something similar.
Has anyone noticed this in normal 1.2? I'm just curious.
I was playing Seleucid Empire yesterday, and had a fine young lad as a governor of one city( a few couple of stars, management and influence each, and not over age 30, probably ). In the end of my turn my spy entered the city(it has no spy before) and I heard some dying sound. Then, what? The city was rioting, both the governor and the spy were killed!
First I have suspected AI's assassin, but have no clue of him anywhere. Also I suppose the killing and rioting happened in the end of my own turn. I pressed the End Turn button, but my characters moving around their predesignated path, but before switching to enemies' turn.
Family tree says he died tragically or something similar.
Has anyone noticed this in normal 1.2? I'm just curious.