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myz
04-02-2005, 06:42
How do you make all other roman factions able to produce them as well?

Attalus
04-02-2005, 08:31
Again...export unit descr.txt

type roman samnite gladiator
dictionary roman_samnite_gladiator ; Samnite Gladiators
category infantry
class heavy
voice_type Heavy_1
soldier roman_samnite_gladiator, 20, 0, 1.3
attributes sea_faring, hide_forest, can_sap, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 2, horde
stat_health 2, 0
stat_pri 14, 4, no, 0, 0, melee, simple, piercing, sword, 25 ,1
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 7, 7, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, 0, 0, 0
stat_mental 14, impetuous, untrained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 720, 260, 80, 110, 720
ownership romans julii, romans_senate, slave

Add to appropriate factions to the highlighted line


Try posting these questions in the mod forum!

~;)

Fist of Brutii
04-02-2005, 08:51
Again...export unit descr.txt

type roman samnite gladiator
dictionary roman_samnite_gladiator ; Samnite Gladiators
category infantry
class heavy
voice_type Heavy_1
soldier roman_samnite_gladiator, 20, 0, 1.3
attributes sea_faring, hide_forest, can_sap, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 2, horde
stat_health 2, 0
stat_pri 14, 4, no, 0, 0, melee, simple, piercing, sword, 25 ,1
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 7, 7, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, 0, 0, 0
stat_mental 14, impetuous, untrained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 720, 260, 80, 110, 720
ownership romans julii, romans_senate, slave

Add to appropriate factions to the highlighted line


Try posting these questions in the mod forum!

~;)

Yes, eehhh you can do that... But the other roman factions arent really supposed to get them, you see its more like a speciel unit that all romans have... 3 different types of gladiators.

player1
04-02-2005, 09:52
Actually, that would just make them available in custom battles, not in campaign.

For you need to change buildings files.

Folcumbane
04-03-2005, 12:12
Gladiators should be for rebels only. Romans never used them in battlefield.

Craterus
04-03-2005, 12:17
Which Roman faction gets which gladiators? ~:cheers: ~D

Folcumbane
04-03-2005, 12:31
Brutii have Velite, Scipii have Mirmillo and Julii have Samnite

King Clas
04-03-2005, 13:52
Gladiators should be for rebels only. Romans never used them in battlefield.

also they should stand in organised rank and not heaps like peasants. After all the gladitors might have been POW and thus battled legions in organised rank. And if they were not POW they have gone through gladitor school and all that.

Attalus
04-03-2005, 14:36
Actually, that would just make them available in custom battles, not in campaign.

For you need to change buildings files.

I absolutely stand corrected.

Silly me! :bow:

katank
04-04-2005, 03:39
To be exact, go into export_descr_buildings file in Data folder and search for amphitheatre. In the requirements, there is {roman brutii, }. Change this to {romans}.

However, you want to have the ownership changed too so that you can bribe them on the campaign map etc.