screwtype
04-17-2005, 05:19
I thought that group commands were supposed to be fixed by the 1.2 patch. Well, they ain't.
I'm finding that there's frequently at least one unit in a group which won't follow orders. If you tell the group to run, one unit will walk. Or perhaps it will do just nothing at all.
Other times, you will tell a group to attack and one unit in the group will do nothing, while another unit that is NOT part of the group will join in the attack!
Also, I've had a lot of problems getting missile units in groups to behave properly. Sometimes they won't skirmish. Other times they won't fire. In fact, it's got so bad recently that I now take my missile cav out of the group mode when I get them into action, because they have just become too unreliable.
Other weird stuff keeps happening too, group or no group. Like when I ordered a unit to run at least half a dozen times in a row and the run button kept instantly changing back to walk! And no, I didn't have the game paused at the time, I know about that irritating little bug that causes units ordered to run to walk when you take the game off pause. Or when I ordered a unit three times in a row to fire and it just stood there, "idle"!
And then, have you noticed how when you take units off phalanx mode when the game is paused, sometimes they obey and sometimes they don't?
I mean, it goes on and on. Maybe they should rename the Command Panel the 'Suggestion' Panel - or maybe the 'Lucky Dip' Panel?
I'm finding that there's frequently at least one unit in a group which won't follow orders. If you tell the group to run, one unit will walk. Or perhaps it will do just nothing at all.
Other times, you will tell a group to attack and one unit in the group will do nothing, while another unit that is NOT part of the group will join in the attack!
Also, I've had a lot of problems getting missile units in groups to behave properly. Sometimes they won't skirmish. Other times they won't fire. In fact, it's got so bad recently that I now take my missile cav out of the group mode when I get them into action, because they have just become too unreliable.
Other weird stuff keeps happening too, group or no group. Like when I ordered a unit to run at least half a dozen times in a row and the run button kept instantly changing back to walk! And no, I didn't have the game paused at the time, I know about that irritating little bug that causes units ordered to run to walk when you take the game off pause. Or when I ordered a unit three times in a row to fire and it just stood there, "idle"!
And then, have you noticed how when you take units off phalanx mode when the game is paused, sometimes they obey and sometimes they don't?
I mean, it goes on and on. Maybe they should rename the Command Panel the 'Suggestion' Panel - or maybe the 'Lucky Dip' Panel?