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View Full Version : Still Can't get the bleeding Textures Open



Uncle Dave
04-22-2005, 03:08
3ds Max 7:

(1) I can get the models open fine.
(2) I can't get the textures to load.

For instance:

(a) Trying to open: "barb_headhunting_maiden_high.CAS" with the texture.
(b) The texture file was: "barb_headhunting_maiden_scythia.TGA.DDS"
(c) The model file was in: "c:\program files\activision\rome - total war\data\models_unit".
(d) The texture file was in: "c:\program files\activision\rome - total war\data\packs\data\models_unit\textures".

Settings:

(i) I tried "set the textures folder path" to...

..."c:\program files\activision\rome - total war\data\packs\data\models_unit\textures",

and when that didn't work I tried...

..."c:\program files\activision\rome - total war\data\models_unit\textures".

(ii) I tried with "force textures path" on, and "force textures path" off.
(iii) I tried with "load all" and "ignore all".

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And so...I just can't think of anything else to try. But obviously I'm just missing something, since other people can get textures open. ~:confused:

I'm pulling out what little hair I have. :help:

Is there some setting I neglected to set? Or some stupid mistake I'm making?

Uncle Dave
04-22-2005, 03:38
Whoops, got it.

Embarassing, but I was zooming all four quadrants at the same time, and was zooming past the quadrant with the textured picture.

Some models load correctly now, but some still come up jet black.

Is that a file naming problem? Or something else?

Bwian
04-22-2005, 09:10
Now...I am not sure about Max 7 ( I use 6 ) but I haveonly ever had models that open properly, or don't open at all due to being 'old versions' which the game doesn't seem to use.

I am wondering if you are looking at models with a 'gloss' texture. This gives some of the units shiny armour. It would possible make for a black display. Just guessing here... I never actually had that happen to me!!!