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View Full Version : Modding the ProjectileStats



agentxcubed
05-05-2005, 03:18
I would like to know if anyone has figured out a way to add new projectiles in the projectilestats.txt file. I would just try things out, except I don't understand the link between projectilestats and crusaders_unit_prod. If you look in the unit_prod, there is column where missle units specify which kind of projectiles they use (ex. PROJECTILE_TYPE{JAV} ), but I don't know where these symbols (JAV, SBOW, LONG, XBOW, etc.) fit in on projectilestats.

If anyone could post an answer here, I'd be much appreciative

R'as al Ghul
05-05-2005, 09:23
Hi,

look into the subforum Repository (https://forums.totalwar.org/vb/forumdisplay.php?f=39)
or go directly to this thread (https://forums.totalwar.org/vb/showthread.php?t=26410) and read all about projectiles.

~:cheers: