Oaty
05-17-2005, 02:59
To help the A.I. help preserve it's populations and maybe also for playability
Town takes 4 turns to recruit a unit
Large town takes 3
Minor city takes 2
Large city rakes 1
and huge cities get a big fat bonus with the abilty to recruit 4 units per turn or if you just want to keep the pattern go for 2 units per turn.
Would make huge cities a much more valuable option and on top of that only being able to recruit a max of 1 percent of the population for a huge city while you can strip towns to nothing in a few turns is a bit detrimental to the A.I.
Town takes 4 turns to recruit a unit
Large town takes 3
Minor city takes 2
Large city rakes 1
and huge cities get a big fat bonus with the abilty to recruit 4 units per turn or if you just want to keep the pattern go for 2 units per turn.
Would make huge cities a much more valuable option and on top of that only being able to recruit a max of 1 percent of the population for a huge city while you can strip towns to nothing in a few turns is a bit detrimental to the A.I.