Russ Mitchell
06-21-2005, 22:21
I have an idea.
MTW's "tech tree" is whacked. We all know it. Nobody in their right mind thinks that it took a year for a King to build a spear maker. On the other hand, catapults and the like were truly specialized critters.
Can one make buildings faction-specific? Could we force one to build, say, the Order of the Star in order for the french to get their finest chivalric knights? Or else a bonus to valor that isn't available to other factions?
Sure, some things would be religion-centered... but for most of the middle ages, troops provided their own gear. Why are we wasting decades and cash teaching folks how to build a better spear? A spear is a spear is a spear... Metallurgists? They didn't exist! BUT... windmills and water mills did, and without mill-powered hammers, you can write large quantities of sheet steel (and thus plate armor) right off...
And wouldn't that be a much better way of cramming GA and conquer mode into the same game, while maybe involving some actual history?
MTW's "tech tree" is whacked. We all know it. Nobody in their right mind thinks that it took a year for a King to build a spear maker. On the other hand, catapults and the like were truly specialized critters.
Can one make buildings faction-specific? Could we force one to build, say, the Order of the Star in order for the french to get their finest chivalric knights? Or else a bonus to valor that isn't available to other factions?
Sure, some things would be religion-centered... but for most of the middle ages, troops provided their own gear. Why are we wasting decades and cash teaching folks how to build a better spear? A spear is a spear is a spear... Metallurgists? They didn't exist! BUT... windmills and water mills did, and without mill-powered hammers, you can write large quantities of sheet steel (and thus plate armor) right off...
And wouldn't that be a much better way of cramming GA and conquer mode into the same game, while maybe involving some actual history?