Matrix2
10-11-2001, 19:42
I didn't add amazing models nor dynamic terrain design, I only carefully alter the elevation, as I'm still a demo-editor-idiot. http://www.totalwar.org/ubb/biggrin.gif
The defender's base is not easy to secure, as there're higher grounds surrounding it. On the right from the attacker is the highest mountain, which can be taken by either force in 50/50 chance, so it'll be the key of the battle. On the left, there's a larger forest which is the best place to conceal your special troops.
The defender's base has two circle of forests but are lower than the open ground so their concealed troops would suffer from reasonable disadvantage.
I have managed to score 4-1 as attacker to the computer's expert mode while also 4-1 as defender. I have found that calvalry is a must in the map, and I at least brought 3 of them to the battle as attackers.
Btw, I added some tree bits to the deployment area of the attackers so when the dusts fly on their way, the trees becomes an illusion of extra army, http://www.totalwar.org/ubb/biggrin.gif, that's quite real, believe me.
If you want to play this map, I'll try to post it up in the org. Now begin my second map.
The defender's base is not easy to secure, as there're higher grounds surrounding it. On the right from the attacker is the highest mountain, which can be taken by either force in 50/50 chance, so it'll be the key of the battle. On the left, there's a larger forest which is the best place to conceal your special troops.
The defender's base has two circle of forests but are lower than the open ground so their concealed troops would suffer from reasonable disadvantage.
I have managed to score 4-1 as attacker to the computer's expert mode while also 4-1 as defender. I have found that calvalry is a must in the map, and I at least brought 3 of them to the battle as attackers.
Btw, I added some tree bits to the deployment area of the attackers so when the dusts fly on their way, the trees becomes an illusion of extra army, http://www.totalwar.org/ubb/biggrin.gif, that's quite real, believe me.
If you want to play this map, I'll try to post it up in the org. Now begin my second map.