barocca
07-21-2005, 10:56
having a little trouble getting a new HB to actually work.
am sure that i am missing something,
here is the "desrc_battle"
if anyone can spot what is missing, most appreciated
B.
; Custom battle script generated by Romans Battle Editor
battle Test1
playable
romans_scipii
britons
end
nonplayable
end
start_date 500 summer
end_date 500 summer
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; >>>> start of factions section
faction romans_scipii
character Decius Murena, general, command 0, influence 0, management 0, subterfuge 0, age 30, , x 52, y 150
army
unit roman generals guard cavalry early soldiers 10 exp 1 armour 1 weapon_lvl 1
unit roman city militia soldiers 30 exp 0 armour 0 weapon_lvl 0
unit roman city militia soldiers 30 exp 0 armour 0 weapon_lvl 0
unit roman infantry auxillia soldiers 30 exp 0 armour 0 weapon_lvl 0
unit roman infantry auxillia soldiers 30 exp 2 armour 0 weapon_lvl 0
unit roman infantry auxillia soldiers 30 exp 0 armour 0 weapon_lvl 0
unit roman cavalry auxillia soldiers 20 exp 2 armour 0 weapon_lvl 0
faction britons
character Vellocatus the_Carvetii, general, command 0, influence 0, management 0, subterfuge 0, age 30, , x 52, y 150
army
unit barb british general briton soldiers 15 exp 1 armour 1 weapon_lvl 1
unit warband woad briton soldiers 40 exp 1 armour 0 weapon_lvl 0
unit warband woad briton soldiers 40 exp 1 armour 0 weapon_lvl 0
unit warband woad briton soldiers 40 exp 1 armour 0 weapon_lvl 0
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; >>>> start of battle section
battle 52, 150
variable_weather_and_time ( day_time 6.00, year_day 0, duration 24.00, weather_seed 0 )
home_faction britons
alliance can_view britons, attacking
alliance can_view romans_scipii, defending
army romans_scipii, 0, no_withdraw, supporting_armies 0
deployment_area_point 35.598, -100.500
deployment_area_point -33.612, -36.326
deployment_area_point 35.164, 36.920
deployment_area_point 100.616, -29.883
unit 0, 27.504, -19.796, 60, formation_type square, formation_width 1.000
unit 2, 83.747, -25.445, 62, formation_type square, formation_width 22.763
unit 1, 42.269, -78.936, -168, formation_type square, formation_width 129.671
unit 3, 41.782, -52.545, 72, formation_type square, formation_width 13.346
unit 4, 52.433, -46.382, 71, formation_type square, formation_width 14.391
unit 5, 63.497, -39.716, 73, formation_type square, formation_width 14.119
deployment_area_point 100.937, -141.613
deployment_area_point 147.872, -62.852
deployment_area_point 213.333, -126.690
deployment_area_point 145.997, -180.764
unit 6, 164.590, -97.739, 84, formation_type square, formation_width 48.009
army britons, 0, no_withdraw, supporting_armies 0
deployment_area_point 778.000, 129.409
deployment_area_point 674.456, 23.235
deployment_area_point 687.124, -166.501
deployment_area_point 785.028, -113.589
unit 0, 730.705, -25.095, -120, formation_type square, formation_width 45.708
unit 1, 705.042, -93.537, -95, formation_type square, formation_width 34.304
unit 2, 710.257, -69.109, -91, formation_type square, formation_width 39.272
unit 3, 711.486, -118.283, -94, formation_type square, formation_width 26.465
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; >>>> start of objectives scripting section
objectives
location 35.957 -41.241 10.000 1 0 0.0
alliance 0
condition destroy_or_rout_enemy
condition capture_location 0
alliance 1
condition destroy_or_rout_enemy
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; >>>> start of army scripting section
scripts
{
}
am sure that i am missing something,
here is the "desrc_battle"
if anyone can spot what is missing, most appreciated
B.
; Custom battle script generated by Romans Battle Editor
battle Test1
playable
romans_scipii
britons
end
nonplayable
end
start_date 500 summer
end_date 500 summer
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; >>>> start of factions section
faction romans_scipii
character Decius Murena, general, command 0, influence 0, management 0, subterfuge 0, age 30, , x 52, y 150
army
unit roman generals guard cavalry early soldiers 10 exp 1 armour 1 weapon_lvl 1
unit roman city militia soldiers 30 exp 0 armour 0 weapon_lvl 0
unit roman city militia soldiers 30 exp 0 armour 0 weapon_lvl 0
unit roman infantry auxillia soldiers 30 exp 0 armour 0 weapon_lvl 0
unit roman infantry auxillia soldiers 30 exp 2 armour 0 weapon_lvl 0
unit roman infantry auxillia soldiers 30 exp 0 armour 0 weapon_lvl 0
unit roman cavalry auxillia soldiers 20 exp 2 armour 0 weapon_lvl 0
faction britons
character Vellocatus the_Carvetii, general, command 0, influence 0, management 0, subterfuge 0, age 30, , x 52, y 150
army
unit barb british general briton soldiers 15 exp 1 armour 1 weapon_lvl 1
unit warband woad briton soldiers 40 exp 1 armour 0 weapon_lvl 0
unit warband woad briton soldiers 40 exp 1 armour 0 weapon_lvl 0
unit warband woad briton soldiers 40 exp 1 armour 0 weapon_lvl 0
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; >>>> start of battle section
battle 52, 150
variable_weather_and_time ( day_time 6.00, year_day 0, duration 24.00, weather_seed 0 )
home_faction britons
alliance can_view britons, attacking
alliance can_view romans_scipii, defending
army romans_scipii, 0, no_withdraw, supporting_armies 0
deployment_area_point 35.598, -100.500
deployment_area_point -33.612, -36.326
deployment_area_point 35.164, 36.920
deployment_area_point 100.616, -29.883
unit 0, 27.504, -19.796, 60, formation_type square, formation_width 1.000
unit 2, 83.747, -25.445, 62, formation_type square, formation_width 22.763
unit 1, 42.269, -78.936, -168, formation_type square, formation_width 129.671
unit 3, 41.782, -52.545, 72, formation_type square, formation_width 13.346
unit 4, 52.433, -46.382, 71, formation_type square, formation_width 14.391
unit 5, 63.497, -39.716, 73, formation_type square, formation_width 14.119
deployment_area_point 100.937, -141.613
deployment_area_point 147.872, -62.852
deployment_area_point 213.333, -126.690
deployment_area_point 145.997, -180.764
unit 6, 164.590, -97.739, 84, formation_type square, formation_width 48.009
army britons, 0, no_withdraw, supporting_armies 0
deployment_area_point 778.000, 129.409
deployment_area_point 674.456, 23.235
deployment_area_point 687.124, -166.501
deployment_area_point 785.028, -113.589
unit 0, 730.705, -25.095, -120, formation_type square, formation_width 45.708
unit 1, 705.042, -93.537, -95, formation_type square, formation_width 34.304
unit 2, 710.257, -69.109, -91, formation_type square, formation_width 39.272
unit 3, 711.486, -118.283, -94, formation_type square, formation_width 26.465
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; >>>> start of objectives scripting section
objectives
location 35.957 -41.241 10.000 1 0 0.0
alliance 0
condition destroy_or_rout_enemy
condition capture_location 0
alliance 1
condition destroy_or_rout_enemy
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; >>>> start of army scripting section
scripts
{
}