Khan7
06-01-2002, 04:58
Ok, I was just playing around with these (inspired by the idea of headless sprites), and it seems that there are some... issues.
After summarily beheading an entire frame of Ashi spearmen, I went off to eat. I returned, and opened the file, only to be greeted by 255 times 8 individual little error pop-ups (in sequence thank GOD) followed by an ultimate error message which I missed because I was at this point hitting BOTH enter keys as fast and furious as I very well could.
Something about "BIF error at [some hex number] Frame 5 line 1" (then "Frame 5 line 2" "3" "4" etc up to 255, then "Frame 6" etc etc etc).
To clarify, all I had been doing with these Ashis was filling in green background where their heads would be.
To test, I then went and opened the No-Dachi sprite file, and put a single green backround pixel in the middle of his flag. No problem opening that back up. I then totally beheaded him (one of them). No problems there.
I then opened up the Monk sprites and converted one of their nagis' blades into a cross. Tried to open it back up. "ERROR ERROR ERROR" same as before.. gahhhh.....
Anyway, does anyone have any enlightenment on this? I will be continuing my own tests.. but anyway, it would seem that modifying Shogun sprites may indeed be impossible, not only due to the lack of the proper tools posessed by the developers, but sheer weirdness of this BIF format.
Obviously was using RSW's BIF editor 2.0 for these attempts.
Matt
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Shogun 2 now available for download! Comes with a nifty version-switching program, so never have to break a sweat! Click here (http://stw2.polarisun.net/stw2.zip) NOW!!
To read all about it, click here (http://www.totalwar.org/ubb/Forum5/HTML/000398.html).
After summarily beheading an entire frame of Ashi spearmen, I went off to eat. I returned, and opened the file, only to be greeted by 255 times 8 individual little error pop-ups (in sequence thank GOD) followed by an ultimate error message which I missed because I was at this point hitting BOTH enter keys as fast and furious as I very well could.
Something about "BIF error at [some hex number] Frame 5 line 1" (then "Frame 5 line 2" "3" "4" etc up to 255, then "Frame 6" etc etc etc).
To clarify, all I had been doing with these Ashis was filling in green background where their heads would be.
To test, I then went and opened the No-Dachi sprite file, and put a single green backround pixel in the middle of his flag. No problem opening that back up. I then totally beheaded him (one of them). No problems there.
I then opened up the Monk sprites and converted one of their nagis' blades into a cross. Tried to open it back up. "ERROR ERROR ERROR" same as before.. gahhhh.....
Anyway, does anyone have any enlightenment on this? I will be continuing my own tests.. but anyway, it would seem that modifying Shogun sprites may indeed be impossible, not only due to the lack of the proper tools posessed by the developers, but sheer weirdness of this BIF format.
Obviously was using RSW's BIF editor 2.0 for these attempts.
Matt
------------------
Shogun 2 now available for download! Comes with a nifty version-switching program, so never have to break a sweat! Click here (http://stw2.polarisun.net/stw2.zip) NOW!!
To read all about it, click here (http://www.totalwar.org/ubb/Forum5/HTML/000398.html).