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Refnulf von Holland
08-08-2005, 16:45
Hello all I discovered that when someone dies and falls in the water they float down stream, it’s awesome! The models will float until they hit land down stream. The question I have is that their are two physics tied to the SPLASHES option in the preference file. One is the splash when a unit falls in the water from the bridge and the other is the bubbles that you see behind a unit when it swims.

I hope CA gives us a choice to disable the bubbles only and be able to keep the splash at first I thought CA put the bubbles in as a joke but now I'm not sure ~:confused:

As so there is another new feature when a unit gains a level in valor the unit will light up in white Sparkles, will this option be able to disable. Maybe CA could give us some insight on these new features

here is a link with pics of these events.

http://www.twcenter.net/forums/showthread.php?t=30390&page=1&pp=20

antisocialmunky
08-08-2005, 17:31
Yeah.... errr... level up animations should be left to Square Enix and the like... Hopefully CA could tune it down. :dizzy2:

Shaun
08-09-2005, 12:35
i hate it when soldiers go flying up in the air after beeing stabbed!

Silver Rusher
08-10-2005, 08:16
Not stabbed. Hit by a massive hammer.

But still, a man wielding a hammer surely doesn't have that much power!

Productivity
08-10-2005, 11:25
I'm struggling to call a linear flow down the river "physics". Nice idea, but really it isn't physics. If it was physics wouldn't they end at the bottom of the river, not floating down?

Ciaran
08-10-2005, 12:02
No, because if they die outside the water, there´s enough air in the lungs to keep them floating. Only a body of one who´s drowned sinks to the bottom. Or, of course, a very heavy armoured body.

Productivity
08-10-2005, 12:44
Who wants to volunteer and see if a cataphract sinks?

Refnulf von Holland
08-11-2005, 17:48
I'm struggling to call a linear flow down the river "physics". Nice idea, but really it isn't physics. If it was physics wouldn't they end at the bottom of the river, not floating down?

Well when they float down stream it is more of a slow spin then a linear flow and yes my friend this is called a physic.

The main purpose of this thread was to see what people thought about some of the new features that have appeared in the demo so far. What do you think about the bubbles that appear behind a unit when they swim or the sparkles that appear on the unit when it levels up in valor? do you like these features or should these features be able to be disabled.

I for one would like to be able to disable the white sonic sparkles, and also have the option to disable the bubbles but not the entire splash effect.

cheers :book:

magnum
08-11-2005, 22:07
Hmm, didn't catch the sparkles when a unit levels up. I must admit I don't understand that one as the game tracks exp per man, not per unit.

Floating down river though is a nice touch. Not something I do or don't buy a game for (I prefer gameplay and interface enhancements over graphical touches) but its nice to see for the immersion effect.

The_Doctor
08-11-2005, 22:22
Sparkles. :embarassed:

Spin thing. :embarassed:

sunsmountain
08-12-2005, 00:24
http://www.mwscomp.com/movies/grail/grail-05.htm

fans only

BobTheTerrible
08-12-2005, 02:05
Hmm, didn't catch the sparkles when a unit levels up. I must admit I don't understand that one as the game tracks exp per man, not per unit.

Oi, but when the average valor of the unit goes up (represented by the chevrons, remember, they're the average) that's when the sparkles happen.

Shaun
08-14-2005, 13:35
maybe we cood turn the sparkles into blood! that wood be cool and realsitic.