View Full Version : MTW: Leader honour vs unit honour?
In the adf files it's possible to set the leaders individual honour level.
Now if the unit has honour 2 and the leader honour 8, does that mean if there were 10 men in the unit that the honour of the other 9 troops is in fact average 1.333 ?
i.e 12/9
Will be difficult to test as getting the leader killed with rest of unit still alive is almost impossible. One to ask devs I suppose unless anyone knows?
Unfortunately changing the leaders Valour level won't change anything I have noticed.
I have tried having a Valour 4 leader but the stats were the same as the others.
i thought that the leader was the guy holding the flag, i always have all my leaders on 10 valour, could be me just seeing things, but...it seems like that guy is stronger than usual.
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Hmmm... after having looked at the list of V&V's, I think you are right. The Valour is for the leader alone so that he does not die right away in battle as the leaders did in STW.
Even in STW, the leader is always stronger than the rest of the men in that unit. And being in the center, he is better protected against enemy flanking. As a result, unless you use your soldiers as fodder, it's kinda hard to lose him.
I played so many STW/MI single player games, and I have yet lost one single general in the combat.
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Yes, but haven't you had situations where you had Rank 2-3 within your army and the general is a Rank 4-upwards? In battle the generals/heirs would die at an insanely high pace.
And if the generals was part of an important unit such as No-Dachi then you could not just hide him away alongside the general.
Yes the leaders can be made very strong compared to rest of unit, which is why I was wondering if anyone had done the maths in such cases.
i.e. if you want a unit to be full of honour 2 soldiers but you have a leader with honour 15 or something then you really need to set the unit to honour 3, otherwise you will have a unit of average honour 2 but most soldiers honour 1.
Loras have you tried setting 2 units against each other with same honour level, but one with high honour leader and one with normal unit level honour?
I think this is the way to test what happens.
Quote Originally posted by Kraxis:
Yes, but haven't you had situations where you had Rank 2-3 within your army and the general is a Rank 4-upwards? In battle the generals/heirs would die at an insanely high pace.
And if the generals was part of an important unit such as No-Dachi then you could not just hide him away alongside the general.[/QUOTE]
That's the mistake the AI makes http://www.totalwar.org/ubb/biggrin.gif
Anyway, my rule of the thumb is that: unless you need man power desperately (which usually will never happen as long as you are careful), never stack generals. If you produced an expensive unit and it contains a general, simply leave it alone.
Also, put the "spare" generals in a province that will not be attacked (hopefully in a coastal province so that you can ship them when in need), and protect them with a lot of shinobi.
[This message has been edited by Gothmog (edited 07-24-2002).]
Try the Shimazu in 1550 I think, you will have heirs and good generals almost all of your initial units and the next units will also contain lots of good generals. Later you will not get much in sense of good commanders.
It is in such situations you simply can't afford not to use all men, and last time I lost two heirs and three generals in the course of four or five battles. I won every one of them with few losses but my commanders simply died too soon.
I tried a similar one. Mori in 1550 I think. Most of the starting units contained generals.
But I just waited and waited while pumping out cheap ashigaru and rotate/train my generals.
It was a relatively long game. And if I remember correctly, that's when I encountered Hojo horde in WE the first time.
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