View Full Version : Another TW Clone?
This one looks very promising to me. Among other qualities to recommend it, apparently there will be a realistic depiction of the transmission of orders, ie by aide de camp, who may be delayed etc....
http://www.battlefront.com/products/les_grog/index.html
Mongoose
08-12-2005, 04:32
looks nice. i'll have to keep an eye on this one......
Not a clone really. The predecessor is from 2001 (just not very good from what I understand) But this looks very promising and should give all Napoleonic fans the game of their dreams... I hope so as Im one of them ~D
CBR
Yeah, you're right CBR, on closer inspection not a "clone" at all- no strategic component at all, for instance. Still it looks to be much better than Imperial Glory, imho, though no Brits for me to command (come on! no Peninsular battles- what is up with that?!?).
Yeah we can just hope they will include more armies/battles later on or some will mod it.
CBR
King Ragnar
08-12-2005, 12:03
Im looking forward to the create your own uniforms, looks like this game will be very moddable. ~D
Im looking forward to the create your own uniforms,
Well Ragnar and anyone else who is interested there is a thread on totalwar.com in which MikeB from CA describes the following concept for future Total War games, personally I think the make-your-own-uniform feature would be very cool.
As someone who got started in the games biz many, many moons ago thanks (partly) to the ability to paint model soldiers, I know what you mean about being able to 'paint' your miniatures in games - it would be great if you could do this! Dawn of War, for example, achieves this by not using skins for its models, but generating the colours 'on the fly'. Some detail is sacrificed to achieve the ability to pick and choose overall colour schemes.
RTW and BI work slightly differently. At the moment the game takes a skin (a piece of hand-crafted artwork) and wraps it around a polygonal model. Creating skins is actually a highly skilled job, as it's very easy to make them look horrible.
But this is how modders create new 'paint jobs' for their troops (in addition to tweaking unit values, of course). It may be that, in a future TW title we will be able to include a uniform designer kit so that you can 'paint' your miniatures, but at the moment the game doesn't work in a way that makes that very easy to achieve. You can still directly manipulate the files used for unit skins, of course, but you'll need more artistic
This concept of 'painting toy soldiers' may be something that we can come back to in future games. I'd like to see it happen, but it has to be an appropriate feature of the game to be included.
And in answer to the original question: I bet some artist thought the black design on the shield looked cool and more menacing than the original yellow! After all, although we know much about the Roman army, we don't know everything and there's a good chance that shield colours and designs varied between - and possibly within - legions, in much the same way as regiments in Napoleonic period armies wore uniforms that included different facing colours, cap badges and epaulette details while remaining the 'same' uniform.
By the way that Napoleon game looks cool
~:cheers:
UglyandHasty
08-12-2005, 13:05
That game look good, i'll keep an eye open for it.
The Scourge
08-12-2005, 15:06
I suppose a lot will depend on the AI .If they can get that right ,then it could be a great game .
This is the direction I've been waiting for real time games to start going in .Command control ,putting your self in the Generals position .
More like Bull Run than Total War .
:charge:
Yeah, that uniform thing could be just kinda fun, though I will probably stick to the default, historic ones most of the time.
I guess we will have to wait and see about the AI, but everything I have read so far makes me cautiously optimistic.
Hmmm, the more references I read concerning Bull Run, the more I think I should check it out...
The big feature I like is it says you can have 50,000 men on the battlefield. And from there demp video a rough count I would have to say there were 25,000 men on the field in that battle.
Although they have not mentioned minumum system requirements to handle such an army this size.
King of Atlantis
08-13-2005, 00:38
looks very intresting
PittBull260
08-13-2005, 03:28
looks nice, but I REALLY want a medieval age game with that or rtw engine, badly!
The big feature I like is it says you can have 50,000 men on the battlefield. And from there demp video a rough count I would have to say there were 25,000 men on the field in that battle.
Although they have not mentioned minumum system requirements to handle such an army this size.
Yes, the they always show how good the game will be and show titanic stats but they never say what beast you need to run such features. Anyway the game looks quite cool I think it would be worth a try.
Well it depends on how they are doing it. If they dont have the same amount of calculations per soldier like we see in the Total War series then they should be able to have more men.
CBR
Ghost of Rom
08-13-2005, 12:00
looks nice, but I REALLY want a medieval age game with that or rtw engine, badly!
Have you checked out the Chivalry mod for Rome? Looks pretty sweet from the screen shots I've seen.
Those Chivalry mod screens do look good.
Actually, with all the superb RTW mods coming out, as well as "RTW: BI"; "XIIIth Century: Death or Glory"; "WWII RTS"; that new Battle of Britain sim arriving in a week or two with (finally) an interesting campaign component and "PT Boats: Knights of the Sea",I think we might be on the verge of something like a Golden Age! ~:cheers:
Well it depends on how they are doing it. If they dont have the same amount of calculations per soldier like we see in the Total War series then they should be able to have more men.
Yes, that's true mate I did not think about that. ~:cheers:
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