View Full Version : CTD at first turn of campaign map ...
PROMETHEUS
08-18-2005, 15:04
HI all , I need a very competent bug finder and campaign maker to join my project res gestae , I am having some problems with ctds in campaign map that sometimes happen right at the first turn or dont happen at all and I am not able to discover what is causing this ..... so if anyone is interested in helping me tell me there or at least post a suggestion....
PROMETHEUS
08-19-2005, 00:19
any help?
Atheist_Peace
08-19-2005, 00:38
Prometheus, I think people might be hesitant to help because it is very hard to hunt bugs that other people caused, you cant retrace your steps. Thats what id recommend doing that, just go over what you did before it happened and make sure there are no errors.
First turn crash is usually related to the world folder. I would say your descr_strat file has an error in it. Also watch out for Rebel issues.
But over all I would say you tried to add or remove a faction and didnt remove all the listings for the faction removed. Dont forget the Armies have factions mentioned also and this can cause a crash too.
Also what I do is edit ONE thing at a time, this prevents major ovehauls and bug tracing if I make a mistake. I have made plenty of them too especially on the tedious stuff.
Example would be add one unit at a time test in game hceck the UI etc. Or add one City to a faction and one army. Never do a pile, it may seem faster but in the long run when you have to go after a ton of work to find one small mispelled word it take forever.
Hope this helps?
Lt
P.S. Prometheus do you happen to have UI cards for those Gladiators you let me know in SPQR? Its a shame for them not to have nice matching cards.
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