Lord Liendecker
08-29-2005, 07:08
Id like to know if changes like these could be made.
If you have ideas for making functional changes in MTW, or if you want to make TW fit your favorite time in History more realistically, your responses are welcome.
Reading about the history of the Crusades was thinking how much more interesting it would be to add a deeper aspect of religious tension and Trade Rivalry, into Total War. I thought i could create a more agent based game where conversion of enemies, and maybe relics, or stuff like agent based trade routes could insight politics more dramatically. With the RGB maping system in TW and the trouble involved in learning a new skill, ive given up the idea of enhancing the frequency of battles by adding new provinces. Im also tired that the Muslims can hardly do as much damage as your fellow Christians can. Id rather they bring the war deeper into my boders, and give me something to fight for.
Would these changes credible?
1)Creating orthidox or heretical patriarchs
2)Making muslims more agressive with jihads
3)creating a trade route agent ("caravan") that advances provincial income like a ship does with trade
4)creating a religious agent that in some way could "insight rebelion"
5)How high can i make the rebeliousness of a province in the mod txt: 7? 14? is there a limit?
6)Finally is it at all possible to make new cultures
1)could i possibly clone the Papacy and make it into a Muslim or Orthidox patriarc? giving out money, demanding crusades, and threatening excomunication?
for instance add an orthidox Patriarch that dictates what orthidox country's do and cracks down on herisy, or add a Musilim Theocrat that calls upon the Musilims for jihads.
or heretical patriarchs that build heretic bishops and convert provinces and so insight rebelion and resist the orthidox and papal decrees.
2)If possible, How might i inspire it so that Muslims send jihads into christian territories, so i could have advancing Muslim assaults on France as in the Battle of tours or the invasion of Venice.
Could i create a Pagan type of Jihad?
3)If possible, How might i make a trade caravan agent, that would be placed in a line from one major trading place to another so that it would advance the trade along the "trade route" (I supose this would be much like ships, but it would be over land and the "major trading places" would have an exagerated amount of trading resources.) Could i make an agent that is like a ship only goes on land. (even if it transported men, that would be very handy)
I know this is probably a little far fetched but... Technically this agent would have to be available in proportion somehow to the ampount of provinces. Could i have these agents appear like titles on provinces to keep the suply and demand down? This way the trading income would not just be anywhere (if Bysantium wanted to trade over the Silk Route, it might have to cut down on its trade through Arabia and Egypt. Therefore Egypt and Arabia would loose money if Bysantium decided to trade with someone else.)
4)Would it be possible to make a religious agent that converts or insights rebelions? This would be sort of like an inquisitor i supose except it would be like an emisary too that could bribe. Could i take the inquisitor's assasination ability (based on piety and %chance of sucess) and give it the effect of an emisary successfully bribing an enemy army (based on loyalty)
5)Im aware that probably if i raise the rebeliousness of the province and then make a bishop that raises the religion a ton in a different religion, i could probably make the province rebel. Correct? If so how rebelious can i make the province? the highest i see is 4 but that only requires about 500 men to supress.
6)it would be handy and realistic to have cultures such as eastern Christian Heritics that set up their own patriarcs in Alexandria and Syria. This way i could have a faction thats constantly up to mischief agaist the Christians to cause rebelions with their Heretic Bishops and Anti-Popes.
Ive never heard about anyone modding agents and the Papacy, is it possible? Exactly how far can you go with TW?
These are my deepest and darkest Total War dreams, if you have any imput at all, please, give me a reply. Thanks
If anyone else has ideas of how to manipulate MTW and stretch it to its limits, please add your thoughts to this thread.
If you have ideas for making functional changes in MTW, or if you want to make TW fit your favorite time in History more realistically, your responses are welcome.
Reading about the history of the Crusades was thinking how much more interesting it would be to add a deeper aspect of religious tension and Trade Rivalry, into Total War. I thought i could create a more agent based game where conversion of enemies, and maybe relics, or stuff like agent based trade routes could insight politics more dramatically. With the RGB maping system in TW and the trouble involved in learning a new skill, ive given up the idea of enhancing the frequency of battles by adding new provinces. Im also tired that the Muslims can hardly do as much damage as your fellow Christians can. Id rather they bring the war deeper into my boders, and give me something to fight for.
Would these changes credible?
1)Creating orthidox or heretical patriarchs
2)Making muslims more agressive with jihads
3)creating a trade route agent ("caravan") that advances provincial income like a ship does with trade
4)creating a religious agent that in some way could "insight rebelion"
5)How high can i make the rebeliousness of a province in the mod txt: 7? 14? is there a limit?
6)Finally is it at all possible to make new cultures
1)could i possibly clone the Papacy and make it into a Muslim or Orthidox patriarc? giving out money, demanding crusades, and threatening excomunication?
for instance add an orthidox Patriarch that dictates what orthidox country's do and cracks down on herisy, or add a Musilim Theocrat that calls upon the Musilims for jihads.
or heretical patriarchs that build heretic bishops and convert provinces and so insight rebelion and resist the orthidox and papal decrees.
2)If possible, How might i inspire it so that Muslims send jihads into christian territories, so i could have advancing Muslim assaults on France as in the Battle of tours or the invasion of Venice.
Could i create a Pagan type of Jihad?
3)If possible, How might i make a trade caravan agent, that would be placed in a line from one major trading place to another so that it would advance the trade along the "trade route" (I supose this would be much like ships, but it would be over land and the "major trading places" would have an exagerated amount of trading resources.) Could i make an agent that is like a ship only goes on land. (even if it transported men, that would be very handy)
I know this is probably a little far fetched but... Technically this agent would have to be available in proportion somehow to the ampount of provinces. Could i have these agents appear like titles on provinces to keep the suply and demand down? This way the trading income would not just be anywhere (if Bysantium wanted to trade over the Silk Route, it might have to cut down on its trade through Arabia and Egypt. Therefore Egypt and Arabia would loose money if Bysantium decided to trade with someone else.)
4)Would it be possible to make a religious agent that converts or insights rebelions? This would be sort of like an inquisitor i supose except it would be like an emisary too that could bribe. Could i take the inquisitor's assasination ability (based on piety and %chance of sucess) and give it the effect of an emisary successfully bribing an enemy army (based on loyalty)
5)Im aware that probably if i raise the rebeliousness of the province and then make a bishop that raises the religion a ton in a different religion, i could probably make the province rebel. Correct? If so how rebelious can i make the province? the highest i see is 4 but that only requires about 500 men to supress.
6)it would be handy and realistic to have cultures such as eastern Christian Heritics that set up their own patriarcs in Alexandria and Syria. This way i could have a faction thats constantly up to mischief agaist the Christians to cause rebelions with their Heretic Bishops and Anti-Popes.
Ive never heard about anyone modding agents and the Papacy, is it possible? Exactly how far can you go with TW?
These are my deepest and darkest Total War dreams, if you have any imput at all, please, give me a reply. Thanks
If anyone else has ideas of how to manipulate MTW and stretch it to its limits, please add your thoughts to this thread.