Copperhaired Berserker!
09-04-2005, 01:39
I see that many people are joining and are new. Some have been bad, while the rest are good. I show how you should behave in the org.
Rule 1: Post in the right fourm.
Many people when they started have posted in the wrong fourm once in a while (me too.) so here's the desciprtions:
The Guild Forums
New Members
Entrance Hall: (https://forums.totalwar.org/vb/forumdisplay.php?f=28) A totally flame-free forum, where new members can introduce themselves, and ask any questions they have about the games, the Org, or the forums.
RTW Guides (https://forums.totalwar.org/vb/forumdisplay.php?f=78) & MTW Guides: (https://forums.totalwar.org/vb/forumdisplay.php?f=47) Specialised forums containing in-depth guides for all levels of play, beginner and upwards. These forums also have a topic dedicated to every playable faction in their respective game so players can discuss strategies for that particular faction. Because of this focused nature these forums have a slightly more restrictive posting allowance than the regular forums; only moderators can open up new topics here. Anyone can post in existing topics.Rome: Total War
Singleplayer Forums:
Colosseum: (https://forums.totalwar.org/vb/forumdisplay.php?f=32) The main forum for discussion of things relating to Rome: Total War!
Ludus Magna: (https://forums.totalwar.org/vb/forumdisplay.php?f=88) A forum for in-depth research and discussion of RTW game mechanics. Many Members also consider this an "expert guides" forum. As with the Guides forums, only moderators can open up new topics. To start a new topic, please read this thread (https://forums.totalwar.org/vb/showthread.php?t=39646).
Multiplayer Forums:
Campus Martius: (https://forums.totalwar.org/vb/forumdisplay.php?f=82) Discussions of all things related to RTW multiplayer.
Code Of Honor: (https://forums.totalwar.org/vb/forumdisplay.php?f=104) The Code of Honour forum is a meeting place for a group of Rome Total War players dedicated to improving the multiplayer experience by stressing two fundamental things: fun and fairplay. This forum is open to all so please feel free to come and see what we are all about.
ChivalryTW mod: (https://forums.totalwar.org/vb/forumdisplay.php?f=107) Chivalry TW is an RTW mod with multiplayer as it's priority, meaning carefully balanced units, factions and gameplay. This forum gives the Chivalry MP community a place to organise games and discuss tactics.
RTW modification:
There are 3 forums that deal with modifying Rome: Total War. Each subforum has a specific purpose so please post in the right one.
For people who do not know what modifications, or in short mods, are; CA made it possible for people (modders) to replace/edit a whole lot of game files. There are mods that just tweak the game but there are also total conversions that give the game an entire new feel, look and gameplay. Mods are not hacks or illegal, CA even encourages the modding community by providing some tools. If you want to play safe then only use mods that are out of the beta phase.
General: (https://forums.totalwar.org/vb/forumdisplay.php?f=73) If you don't know where to post a thread about modding then post it here. It is meant for the following:
Asking questions. If you ask politely and with a post title that covers the questions then you have a much larger chance to get an answer.
Advertising. When you want to advertise your mod then you can do this here.
Research. Threads researching how to mod the game or announcing a new discovery should be posted here.
Forge: (https://forums.totalwar.org/vb/forumdisplay.php?f=76) This subforum is solely for developing mods. Each mod gets a single thread. These threads are primarily meant for development so do not spam or chat in there since it will only hinder the modders.
Scriptorium: (https://forums.totalwar.org/vb/forumdisplay.php?f=77) You should only post a new thread here if you want to write a guide or tutorial, or to post a modding tool. You should only reply to a thread when it relates directly to something written in an existing thread. If you have a question only related to the subject then post it in the General forum. This forum is meant for providing answers before a question was asked and not to answer questions. Requests for guides, tutorials or tools also belong in the General forum. The forum has two subforums for threads relating to Buildings & Units (https://forums.totalwar.org/vb/forumdisplay.php?f=110) & Campaigns & Maps (https://forums.totalwar.org/vb/forumdisplay.php?f=111).Medieval: Total War
Main Hall: (https://forums.totalwar.org/vb/forumdisplay.php?f=20) The forum you want to visit for questions, information, and discussion about Medieval Total War and its expansion: Viking Invasion.
Multiplayer Forums:
Barracks: (https://forums.totalwar.org/vb/forumdisplay.php?f=17) Multiplayer recruiting and tournament info.
The Jousting Fields: (https://forums.totalwar.org/vb/forumdisplay.php?f=31) This forum is dedicated to the MP part of MTW.
MTW modification:
Repository: (https://forums.totalwar.org/vb/forumdisplay.php?f=39) Faqs and guides about modding MTW.
Alchemist lab: (https://forums.totalwar.org/vb/forumdisplay.php?f=18) Questions about the latest patch, map making or modding: go here!
The Engineers Guild: (https://forums.totalwar.org/vb/forumdisplay.php?f=40) A forum for Mod Development, topics on the latest mods being developed for MTW can be found here.Shogun: Total War
Sword Dojo: (https://forums.totalwar.org/vb/forumdisplay.php?f=14) Discussion about the current playable version of STW (also includes Warlord Edition and the Mongol Invasion expansion pack), including strategy, tactics, and tips.
STW Modification: (https://forums.totalwar.org/vb/forumdisplay.php?f=71) This forum contains discussions about STW and WE/MI modification and tools.Console
Spartan: Total Warrior: (https://forums.totalwar.org/vb/forumdisplay.php?f=102) Information and speculation about CA's future release for the console.Totalwar Series
Story/PBM:
Mead Hall: (https://forums.totalwar.org/vb/forumdisplay.php?f=37) A subforum set aside for patrons to post art, images and stories that they themselves have made. Materiel posted does not have to be TW inspired but must keep to the guidelines of the site.
Throne Room: (https://forums.totalwar.org/vb/forumdisplay.php?f=38) Campaign and Battle Accounts written by Guild members, and for play-by-email (PBM) campaigns.
Apothecary:
Apothecary: (https://forums.totalwar.org/vb/forumdisplay.php?f=15) Having problems getting the game, or even getting your computer, to run? Go here for all your technical support questions.
Tech library: (https://forums.totalwar.org/vb/forumdisplay.php?f=36) A repository of useful and informative Apothecary topics.
Hosted mods:
Some mods are so popular or have grown so large that they deserve more than a single thread. An own subforum allows the modding team to better organize the development. This does not mean that the mods in the Forge are lesser in any sense.
Sengoku Jidai: (https://forums.totalwar.org/vb/forumdisplay.php?f=85) Japanese feudal Japan running on the latest Total War engine.
HTW (https://forums.totalwar.org/vb/forumdisplay.php?f=51): Hellenic Total War is a mod for MTW: Viking Invasion V2.01, and takes you from the forming of the Greek city states in 750 BC, through the Greek struggle against the Persian empire, until the rise of the Macedonia under Alexander the Great around 325 BC. For further info visit our website (http://www.hellenictotalwar.com/pages/htwpag.html).
Europa Barbarorum: (https://forums.totalwar.org/vb/forumdisplay.php?f=70) Europa Barbarorum is a community modification for Rome: Total War based on the desire to provide RTW players with a more fun, challenging, realistic, and historically accurate gaming experience. Contrary to popular opinion, Europa Barbarorum is not solely focused on barbarian factions (though the name was derived from a desire to portray barbarians more accurately). EB takes great pains to portray all factions correctly, including Rome.
Citadel: Total War: (https://forums.totalwar.org/vb/forumdisplay.php?f=87) Citadel: Total War is a mod for RTW that is set between 1402 and 1600. This mod uses a very similar map to the map used in MTW. We are currently polishing the faction and unit lists, while working on models and textures. We are very open to outside input and welcome everyone that posts in our subforum.
Blue Lotus: (https://forums.totalwar.org/vb/forumdisplay.php?f=96) Blue Lotus is an Oriental fantasy mod for Rome Total War. Japanese, Chinese, Indian, Korean and Mongol factions face up to huge Demon armies from the west.
Pike & Musket: (https://forums.totalwar.org/vb/forumdisplay.php?f=98) Pike & Musket is a mod set in the period 1480-1700 in Europe. The MTW version of the mod is ready to release, while the RTW version is in its early development. Both the team and community supporting the mod are strong and have many valuable members. Both versions of the mod will be still developed and there could be some Expansion Campaigns, or sub-mods (like the fast developing OiM mod).
The Wheel of Time - Total War: (https://forums.totalwar.org/vb/forumdisplay.php?f=99) The Wheel of Time - Total War is a conversion based on the fantasy series of books by Robert Jordan. Currently there are two eras under development based on the main continent: The Early Era is based on the years leading up to the appearance of Rand al'Thor, the Late Era or Rand Era is based during the time period of the books.
Two Crowns: (https://forums.totalwar.org/vb/forumdisplay.php?f=50) Aims to create a modification for Rome Total War that will transform the game into a simulation of the Hundred Years War.
Two Age of Vikings and Fanatics: Total War: (https://forums.totalwar.org/vb/forumdisplay.php?f=106) Age of Vikings and Fanatics depicts warfare in Europe between 843 AD to 1099 AD, from the first Viking appearances of significance to the year when the first crusade captured Jerusalem. The map covers all of Europe, so not only Vikings but also among others the Byzantines, Khazars, Magyars and Abbassids are covered, and playable, in the mod.
Samurai: (https://forums.totalwar.org/vb/forumdisplay.php?f=50) Samurai is a port of Shogun into the Medieval engine, the latest instalment in the Shogun Mod for MTW-VI, introducing new clans, buildings and units. We hope to make Single Player campaigns more challenging and provide far more variety than the original edition. The goal for online MP is an expanded unit mix limited to specific eras, thus the MP player can choose to go with the Shogun Unit mix, the Mongol Invasion unit mix or the Expanded Campaign unit mix simply by setting an Era.Miscellaneous
Watchtower: (https://forums.totalwar.org/vb/forumdisplay.php?f=26) A forum where we can talk about the Org forums. It's your chance to influence the Org's policies.
Backroom (https://forums.totalwar.org/vb/forumdisplay.php?f=114): Special forum for discussion of topics relating to the Backroom of the Tavern only.
Monastery: (https://forums.totalwar.org/vb/forumdisplay.php?f=16) This forum is the place to discuss history - from the dawn of civilization to recent (but not current) events. Note that topics on the politics of recent events belong in the Backroom of the Tavern, not in the Monastery.
The Arena: (https://forums.totalwar.org/vb/forumdisplay.php?f=46) A forum for the discussion of any and all games except the Total War series. PC, consoles, vintage gaming, mods for non-TW games, games reviews and previews all belong here, but not requests for technical help or upgrade advice. Topics of that nature belong in the Apothecary.
Tavern: An area where members of the community can exchange ideas that are not related to the Total War series and are not covered by other areas (such as games).
Frontroom (https://forums.totalwar.org/vb/forumdisplay.php?f=48): For light-hearted topics only, controversial issues are discouraged.
Backroom (https://forums.totalwar.org/vb/forumdisplay.php?f=19): Due to the possibly controversial content of the Backroom, posting is restricted to members that have proven an interest in the Total War games and civil discussion around them.Library
These forums are relics of a previous board. They contain topics considered worthy of saving for posterity. They are not, however, in active use.
STW: (https://forums.totalwar.org/vb/forumdisplay.php?f=27) STW related archives.
MTW: (https://forums.totalwar.org/vb/forumdisplay.php?f=33) MTW related archives.
RTW: (https://forums.totalwar.org/vb/forumdisplay.php?f=34) RTW related archives.
Thank theother for this, not me.
Rule 2: Don't use words like using "u" instead of "you".
As one of my old teachers used to say,"Handwriting shows people how intelligent the writer is." So use proper grammar and spelling. A few mistakes once in a while is fine and dandy, no worries.
Rule 3: Don't spam, PERIOD.
Don't spam, Just as the title says. True, some threads are alright for spamming like the one word story theard, but do keep spamming to a minimum. There is a line between being a funny spammer and an annoying spammer
Rule 4: No swearing is allowed.
You may be allowed to swear in some fourms, but defintely not in this fourm. Remember, children might watching their dad on the PC and if a swear word comes up, it's not a good situation. Words like "damn" are alright, but the "f" words and all are not allowed.
Rule 5: Don't flame
Nothing much to say, really.
I hope this helps you on your internet life on the org. Hi all new members!~:wave:
Rule 1: Post in the right fourm.
Many people when they started have posted in the wrong fourm once in a while (me too.) so here's the desciprtions:
The Guild Forums
New Members
Entrance Hall: (https://forums.totalwar.org/vb/forumdisplay.php?f=28) A totally flame-free forum, where new members can introduce themselves, and ask any questions they have about the games, the Org, or the forums.
RTW Guides (https://forums.totalwar.org/vb/forumdisplay.php?f=78) & MTW Guides: (https://forums.totalwar.org/vb/forumdisplay.php?f=47) Specialised forums containing in-depth guides for all levels of play, beginner and upwards. These forums also have a topic dedicated to every playable faction in their respective game so players can discuss strategies for that particular faction. Because of this focused nature these forums have a slightly more restrictive posting allowance than the regular forums; only moderators can open up new topics here. Anyone can post in existing topics.Rome: Total War
Singleplayer Forums:
Colosseum: (https://forums.totalwar.org/vb/forumdisplay.php?f=32) The main forum for discussion of things relating to Rome: Total War!
Ludus Magna: (https://forums.totalwar.org/vb/forumdisplay.php?f=88) A forum for in-depth research and discussion of RTW game mechanics. Many Members also consider this an "expert guides" forum. As with the Guides forums, only moderators can open up new topics. To start a new topic, please read this thread (https://forums.totalwar.org/vb/showthread.php?t=39646).
Multiplayer Forums:
Campus Martius: (https://forums.totalwar.org/vb/forumdisplay.php?f=82) Discussions of all things related to RTW multiplayer.
Code Of Honor: (https://forums.totalwar.org/vb/forumdisplay.php?f=104) The Code of Honour forum is a meeting place for a group of Rome Total War players dedicated to improving the multiplayer experience by stressing two fundamental things: fun and fairplay. This forum is open to all so please feel free to come and see what we are all about.
ChivalryTW mod: (https://forums.totalwar.org/vb/forumdisplay.php?f=107) Chivalry TW is an RTW mod with multiplayer as it's priority, meaning carefully balanced units, factions and gameplay. This forum gives the Chivalry MP community a place to organise games and discuss tactics.
RTW modification:
There are 3 forums that deal with modifying Rome: Total War. Each subforum has a specific purpose so please post in the right one.
For people who do not know what modifications, or in short mods, are; CA made it possible for people (modders) to replace/edit a whole lot of game files. There are mods that just tweak the game but there are also total conversions that give the game an entire new feel, look and gameplay. Mods are not hacks or illegal, CA even encourages the modding community by providing some tools. If you want to play safe then only use mods that are out of the beta phase.
General: (https://forums.totalwar.org/vb/forumdisplay.php?f=73) If you don't know where to post a thread about modding then post it here. It is meant for the following:
Asking questions. If you ask politely and with a post title that covers the questions then you have a much larger chance to get an answer.
Advertising. When you want to advertise your mod then you can do this here.
Research. Threads researching how to mod the game or announcing a new discovery should be posted here.
Forge: (https://forums.totalwar.org/vb/forumdisplay.php?f=76) This subforum is solely for developing mods. Each mod gets a single thread. These threads are primarily meant for development so do not spam or chat in there since it will only hinder the modders.
Scriptorium: (https://forums.totalwar.org/vb/forumdisplay.php?f=77) You should only post a new thread here if you want to write a guide or tutorial, or to post a modding tool. You should only reply to a thread when it relates directly to something written in an existing thread. If you have a question only related to the subject then post it in the General forum. This forum is meant for providing answers before a question was asked and not to answer questions. Requests for guides, tutorials or tools also belong in the General forum. The forum has two subforums for threads relating to Buildings & Units (https://forums.totalwar.org/vb/forumdisplay.php?f=110) & Campaigns & Maps (https://forums.totalwar.org/vb/forumdisplay.php?f=111).Medieval: Total War
Main Hall: (https://forums.totalwar.org/vb/forumdisplay.php?f=20) The forum you want to visit for questions, information, and discussion about Medieval Total War and its expansion: Viking Invasion.
Multiplayer Forums:
Barracks: (https://forums.totalwar.org/vb/forumdisplay.php?f=17) Multiplayer recruiting and tournament info.
The Jousting Fields: (https://forums.totalwar.org/vb/forumdisplay.php?f=31) This forum is dedicated to the MP part of MTW.
MTW modification:
Repository: (https://forums.totalwar.org/vb/forumdisplay.php?f=39) Faqs and guides about modding MTW.
Alchemist lab: (https://forums.totalwar.org/vb/forumdisplay.php?f=18) Questions about the latest patch, map making or modding: go here!
The Engineers Guild: (https://forums.totalwar.org/vb/forumdisplay.php?f=40) A forum for Mod Development, topics on the latest mods being developed for MTW can be found here.Shogun: Total War
Sword Dojo: (https://forums.totalwar.org/vb/forumdisplay.php?f=14) Discussion about the current playable version of STW (also includes Warlord Edition and the Mongol Invasion expansion pack), including strategy, tactics, and tips.
STW Modification: (https://forums.totalwar.org/vb/forumdisplay.php?f=71) This forum contains discussions about STW and WE/MI modification and tools.Console
Spartan: Total Warrior: (https://forums.totalwar.org/vb/forumdisplay.php?f=102) Information and speculation about CA's future release for the console.Totalwar Series
Story/PBM:
Mead Hall: (https://forums.totalwar.org/vb/forumdisplay.php?f=37) A subforum set aside for patrons to post art, images and stories that they themselves have made. Materiel posted does not have to be TW inspired but must keep to the guidelines of the site.
Throne Room: (https://forums.totalwar.org/vb/forumdisplay.php?f=38) Campaign and Battle Accounts written by Guild members, and for play-by-email (PBM) campaigns.
Apothecary:
Apothecary: (https://forums.totalwar.org/vb/forumdisplay.php?f=15) Having problems getting the game, or even getting your computer, to run? Go here for all your technical support questions.
Tech library: (https://forums.totalwar.org/vb/forumdisplay.php?f=36) A repository of useful and informative Apothecary topics.
Hosted mods:
Some mods are so popular or have grown so large that they deserve more than a single thread. An own subforum allows the modding team to better organize the development. This does not mean that the mods in the Forge are lesser in any sense.
Sengoku Jidai: (https://forums.totalwar.org/vb/forumdisplay.php?f=85) Japanese feudal Japan running on the latest Total War engine.
HTW (https://forums.totalwar.org/vb/forumdisplay.php?f=51): Hellenic Total War is a mod for MTW: Viking Invasion V2.01, and takes you from the forming of the Greek city states in 750 BC, through the Greek struggle against the Persian empire, until the rise of the Macedonia under Alexander the Great around 325 BC. For further info visit our website (http://www.hellenictotalwar.com/pages/htwpag.html).
Europa Barbarorum: (https://forums.totalwar.org/vb/forumdisplay.php?f=70) Europa Barbarorum is a community modification for Rome: Total War based on the desire to provide RTW players with a more fun, challenging, realistic, and historically accurate gaming experience. Contrary to popular opinion, Europa Barbarorum is not solely focused on barbarian factions (though the name was derived from a desire to portray barbarians more accurately). EB takes great pains to portray all factions correctly, including Rome.
Citadel: Total War: (https://forums.totalwar.org/vb/forumdisplay.php?f=87) Citadel: Total War is a mod for RTW that is set between 1402 and 1600. This mod uses a very similar map to the map used in MTW. We are currently polishing the faction and unit lists, while working on models and textures. We are very open to outside input and welcome everyone that posts in our subforum.
Blue Lotus: (https://forums.totalwar.org/vb/forumdisplay.php?f=96) Blue Lotus is an Oriental fantasy mod for Rome Total War. Japanese, Chinese, Indian, Korean and Mongol factions face up to huge Demon armies from the west.
Pike & Musket: (https://forums.totalwar.org/vb/forumdisplay.php?f=98) Pike & Musket is a mod set in the period 1480-1700 in Europe. The MTW version of the mod is ready to release, while the RTW version is in its early development. Both the team and community supporting the mod are strong and have many valuable members. Both versions of the mod will be still developed and there could be some Expansion Campaigns, or sub-mods (like the fast developing OiM mod).
The Wheel of Time - Total War: (https://forums.totalwar.org/vb/forumdisplay.php?f=99) The Wheel of Time - Total War is a conversion based on the fantasy series of books by Robert Jordan. Currently there are two eras under development based on the main continent: The Early Era is based on the years leading up to the appearance of Rand al'Thor, the Late Era or Rand Era is based during the time period of the books.
Two Crowns: (https://forums.totalwar.org/vb/forumdisplay.php?f=50) Aims to create a modification for Rome Total War that will transform the game into a simulation of the Hundred Years War.
Two Age of Vikings and Fanatics: Total War: (https://forums.totalwar.org/vb/forumdisplay.php?f=106) Age of Vikings and Fanatics depicts warfare in Europe between 843 AD to 1099 AD, from the first Viking appearances of significance to the year when the first crusade captured Jerusalem. The map covers all of Europe, so not only Vikings but also among others the Byzantines, Khazars, Magyars and Abbassids are covered, and playable, in the mod.
Samurai: (https://forums.totalwar.org/vb/forumdisplay.php?f=50) Samurai is a port of Shogun into the Medieval engine, the latest instalment in the Shogun Mod for MTW-VI, introducing new clans, buildings and units. We hope to make Single Player campaigns more challenging and provide far more variety than the original edition. The goal for online MP is an expanded unit mix limited to specific eras, thus the MP player can choose to go with the Shogun Unit mix, the Mongol Invasion unit mix or the Expanded Campaign unit mix simply by setting an Era.Miscellaneous
Watchtower: (https://forums.totalwar.org/vb/forumdisplay.php?f=26) A forum where we can talk about the Org forums. It's your chance to influence the Org's policies.
Backroom (https://forums.totalwar.org/vb/forumdisplay.php?f=114): Special forum for discussion of topics relating to the Backroom of the Tavern only.
Monastery: (https://forums.totalwar.org/vb/forumdisplay.php?f=16) This forum is the place to discuss history - from the dawn of civilization to recent (but not current) events. Note that topics on the politics of recent events belong in the Backroom of the Tavern, not in the Monastery.
The Arena: (https://forums.totalwar.org/vb/forumdisplay.php?f=46) A forum for the discussion of any and all games except the Total War series. PC, consoles, vintage gaming, mods for non-TW games, games reviews and previews all belong here, but not requests for technical help or upgrade advice. Topics of that nature belong in the Apothecary.
Tavern: An area where members of the community can exchange ideas that are not related to the Total War series and are not covered by other areas (such as games).
Frontroom (https://forums.totalwar.org/vb/forumdisplay.php?f=48): For light-hearted topics only, controversial issues are discouraged.
Backroom (https://forums.totalwar.org/vb/forumdisplay.php?f=19): Due to the possibly controversial content of the Backroom, posting is restricted to members that have proven an interest in the Total War games and civil discussion around them.Library
These forums are relics of a previous board. They contain topics considered worthy of saving for posterity. They are not, however, in active use.
STW: (https://forums.totalwar.org/vb/forumdisplay.php?f=27) STW related archives.
MTW: (https://forums.totalwar.org/vb/forumdisplay.php?f=33) MTW related archives.
RTW: (https://forums.totalwar.org/vb/forumdisplay.php?f=34) RTW related archives.
Thank theother for this, not me.
Rule 2: Don't use words like using "u" instead of "you".
As one of my old teachers used to say,"Handwriting shows people how intelligent the writer is." So use proper grammar and spelling. A few mistakes once in a while is fine and dandy, no worries.
Rule 3: Don't spam, PERIOD.
Don't spam, Just as the title says. True, some threads are alright for spamming like the one word story theard, but do keep spamming to a minimum. There is a line between being a funny spammer and an annoying spammer
Rule 4: No swearing is allowed.
You may be allowed to swear in some fourms, but defintely not in this fourm. Remember, children might watching their dad on the PC and if a swear word comes up, it's not a good situation. Words like "damn" are alright, but the "f" words and all are not allowed.
Rule 5: Don't flame
Nothing much to say, really.
I hope this helps you on your internet life on the org. Hi all new members!~:wave: