Sheep
09-08-2005, 21:43
Hi team,
I was just wondering if there was any kind of effort, either within the team or outside of it, to organize people to rapidly assess the Barbarian Invasion expansion and its suitability for this project. What I mean is, not only find out how the revised engine and AI work, but also find out how to tinker with the new features, as well as discover any new hard-coded limits (units, models, cultures, provinces, buildings, etc) and other limitations.
I imagine you will seriously consider utilizing the new expansion as the base for EB but you will of course want to make sure it is worth switching over to first. It makes sense to me that this be done as quickly as possible so as to not waste too much time and delay the project further.
I was just wondering if there was any kind of effort, either within the team or outside of it, to organize people to rapidly assess the Barbarian Invasion expansion and its suitability for this project. What I mean is, not only find out how the revised engine and AI work, but also find out how to tinker with the new features, as well as discover any new hard-coded limits (units, models, cultures, provinces, buildings, etc) and other limitations.
I imagine you will seriously consider utilizing the new expansion as the base for EB but you will of course want to make sure it is worth switching over to first. It makes sense to me that this be done as quickly as possible so as to not waste too much time and delay the project further.