View Full Version : A question
Ok, I have a question for you, and this is being posed on my own behalf, and no one else's (i.e. not officially an EB post :). Assume, if you will, that we've solved the problems that have plagued us for a very long time regarding building complexes. Now, assume we've put our core systems in place and they work. However, the system would be running slow and one, or a handful of, known CTD bugs exist, but can't be pinned down, though if you've saved the game and reload it, the CTD doesn't happen again. In addition, the core systems may be in place but aren't tested and balanced the way we would like them to be.
So, in a hypothetical situation like this, would you prefer we work on it three or four weeks and clean up the mod, or release it that much sooner as a true beta test, bugs and rough patches included?
Byzantine Mercenary
09-23-2005, 08:37
I would rather wait, its gonna take a long time for me to download this mod given its size, and when i finally get it i want it to work ok, You guys have done a lot of work on this mod, if you release it early with some bugs then they would overshadow the rest of the mod.
One of the good things about the modding community is the fact that their are no deadlines and work isn't rushed, I've waited this long, im happy to wait a bit longer.
We've waited this long, another few weeks is a welcomed amount of time to wait if the realease is going to be fully playable right from the start.
Well, most betas do have patches that come through a little later, and it's not the finished version, after all. We're all expecting a few rough edges, especially after having sculpted the game from the unattractive block of granite that RTW is (or has become in comparison). I'd like to give the open beta a go if everything is in place. The last few issues, I'm confident, will be fixed with patches not long after the release.
Divinus Arma
09-23-2005, 09:23
Khelvan, the perspective I see it is: What will help you and EB more?
You may find some fans surprising useful. An open beta, with very clear labeling to reduce expectations, will deter the more casual of the fans who are willing to wait.
On the other hand, you may find others who are willing to work and play in order to bring the final product around that much sooner.
The risks are that EB will open and develop an unfair reputation. Namely, that EB is a bug-filled and unplayable Mod.
So, in summary:
Benefits.
(1) More dedicated playtesters who may be able to speed up the process.
(2) No risk of losing the real "core" EB fans.
Risks:
(1) Development of an unfair reputation.
(2) Complaints? (or is this good, i.e. bugfinding?)
(3) Possible disillusionment of casual EB fans who may be let down.
If you do not believe that a release at this time will contribute towards development, then wait.
I have completely wiped my game computer hard drive of everything just for EB. I will install a clean RTW and EB over it. I have a second computer immediatley adjacent with MS word ready for documentation. I have an addictive personality though. I consider this "fun". If my playtesting won't help you, then I would rather wait.
Thanks for your candid solicitation. :bow: You are a gentleman.
While I can't wait to see EB, I personally think that if we could wait this long a few weeks or even a month will not make any difference. I go sailing for a week anyway ~:)
Khelvan, the perspective I see it is: What will help you and EB more?
You may find some fans surprising useful. An open beta, with very clear labeling to reduce expectations, will deter the more casual of the fans who are willing to wait.
On the other hand, you may find others who are willing to work and play in order to bring the final product around that much sooner.
The risks are that EB will open and develop an unfair reputation. Namely, that EB is a bug-filled and unplayable Mod.
So, in summary:
Benefits.
(1) More dedicated playtesters who may be able to speed up the process.
(2) No risk of losing the real "core" EB fans.
Risks:
(1) Development of an unfair reputation.
(2) Complaints? (or is this good, i.e. bugfinding?)
(3) Possible disillusionment of casual EB fans who may be let down.
If you do not believe that a release at this time will contribute towards development, then wait.
I have completely wiped my game computer hard drive of everything just for EB. I will install a clean RTW and EB over it. I have a second computer immediatley adjacent with MS word ready for documentation. I have an addictive personality though. I consider this "fun". If my playtesting won't help you, then I would rather wait.
Thanks for your candid solicitation. :bow: You are a gentleman.
That makes more sense than anything I've read in recent memory. That ought to cover all the bases, the rest is up to EB to decide.
Productivity
09-23-2005, 11:20
I would do a semi-open release (yes I know it iwll get leaked, but put massive disclaimers everywhere), ie. you have to go through someone to get the beta. That way you'll get access to a huge knowledge base, but only those who are serious will go for it.
Alexander the Pretty Good
09-23-2005, 11:50
We've waited so long already, what's another three weeks?
Wait.
What ever is best for you ~:cheers:
I will download when available. ~:)
I will forgive buggies. :bow:
I will try to help if possible (not too likely :embarassed: )
I will participate in forum to try constructiveness and suggestion. :book:
And to whole team in advance i give ~:grouphug: ~:cheers:
Khelvan,
it's very very kidn of you to let us hear the news.
but form the things i've read: you make up your mind. If teh release is a BIG deal, and a lot of work, then don't.
if releases go easy, then there might be 1/2/3 beta's..
EB cares very much about their fans, we know that. now it's time for you to start thinking about yourselves..
~:) I for me think it will be great to release the beta even with some bugs and slow working. Everyone can deside for himself if he will download it or wait for a more final version. Then maybee people like me can make a small contribution to the game by playing the beta and let you and the other EB teammembers now in the forums what whe run up to. There can be no discussion from the beta players about good ar bad because they have a chanche now to help you guys and they now there is still some work on it.
~:cheers:
Birka Viking
09-23-2005, 13:40
I have waited this long..So I can wait a few weeks more...*But do that feels best for you in the EB team*You have my suport anyway* ~:cheers: ~:cheers: ~:cheers:
Cataphract_Of_The_City
09-23-2005, 13:47
It would be a shame after all this work and waiting to release an unpolished version of EB. After all it's not a "life or death" project, no one is going to need an early release to make a living from it.
Spendios
09-23-2005, 16:11
I am sure that a beta of EB with a few bugs will be a far more interesting and fun game than Vanilla. After all a beta is not supposed to be perfectly polished and you will have a lot of dedicated fans who will try to help you to solve the bugs.
Btw I have waited so long for it that I can wait for a few more weeks, whatever your decision is I thank all the the EB team for their work ~:cheers:
Ypoknons
09-23-2005, 16:33
I want it. Now. But that's just me.
But speaking for the good of EB ... I think that many do not take the word "Beta" very seriously. Plenty I think, will the the "beta" as a "release", find it buggy, and put it down. I would say take a few weeks and iron them out; maybe make your closed beta team bigger.
Meneldil
09-23-2005, 17:55
I wouldn't mind if it was released right now, and patched later on. After all, it's a beta, and beta are expected to be buggy and not perfectly balanced. And I'm fairly sure it would still be way better than vanilla RTW.
Inepticus
09-23-2005, 18:12
Much better to wait and see the product that we know it is going to be in all its glory. ~:cheers:
-Abbey.keeper-
09-23-2005, 18:28
isn't play testing what open betas are all about?
even Wes and BKB needed feedbacks from their fans to perfect their mods for MTW :bow:
cheers
Big_John
09-23-2005, 18:52
interesting that the majority of people responding on the org are saying wait, and it seems like the majority responding on twc are saying don't wait. anyway, i can't play it until october 1st anyway. so i would just say wait to see if you guys can sort out the issues, since, afaik, you're still adding content in addition to squishing bugs. but since you said the closed beta "failed" in some respect (over at the twc), you best bet is probably to go with an open beta.
maybe that will spoil the surprises for some people.. but we don't have to DL it if we don't want to.
Revolting Friendship
09-23-2005, 19:00
Well, RTW was basically unplayable when it first came out, even if it didn't crash all over the place. People who download an early beta should be aware of the situation. But then again, when I played the WoW US beta, there was so much whining about the state of the game and how people wouldn't buy it, I couldn't take it and stopped playing it for that reason alone. Most expected to get an enjoyable experience right there, not to help the devs to get the game straightened out. Immature people are truly in aboundance...
Otherwise I completely agree with Divinus Arma(excellent post dude), do what helps you the most.
I'd say wait but if that would help get more beta-testers even if the leaking risk is moderate to high.
As soon as I got RTR6.0 I started a "World Conquest" Campaign with the Romans to find out later there was a bug that ruined the game as soon as any other faction captured 50 cities and that made me very sad as I couldn't play the game I had invested so much time and heart into anymore. By the way, I hope someone in EB has played ENOUGH to verify this sort of bug won't happen in EB and the fix for RTR6.0 bug was very simple anyway.
I like to "RPG" in my campaign games, I like to make full use of the trait systems to help develop personalities to my generals and change the way they act (tactics, General Unit positioning, etc..) on the battlefield, I won't use the same tactic or the same army composition everytime with every general (unless my role-playing demands that, ie. Marian Reforms ~D ), so I put alot of energy in my campaign games, I day-dream alot while playing, I could write novels off it, and when a catastrophic bug put a halt to a game I've been working on for weeks, it plain and simply SUCKS!
But I've learned my lesson, as soon as EB is released I'll play ONLY short campaigns, with simple goals, quick to achieve, to avoid investing in a long-term campaign and then having to face an interruption because of a lethal bug or a necessary patch, the only sad thing about this is that I won't be seeing any Marian Legionaries or if they exist "immitation" Legionaries around. Oh well... :dizzy2:
Mongoose
09-23-2005, 20:24
Wait
Another 3 weeks will be worth a finished mod ~D
In this -hypothetical- situation, we would only release the mod if we feel it is playable, with the core systems in place. The point would be to get the help necessary to track down non-reproducable bugs (that is, your campaign would be going quite well, it is 400 turns in, and all of a sudden during the AI turn you get a CTD. You load your game, hit end turn again, and it works just fine).
Don't think that in this hypothetical situation the mod would be completely without polish. Even in our real situation today our export_building.txt file is over 2.5MB and growing, we have tons and tons of new graphics, and we're in the process of removing all vanilla units from the game. It is a gradual process, and even with all of our help there are areas we could still use help with. Another reason for this hypothetical release would be to generate more support to get certain skill sets into the mod, such as someone who can work on 3D buildings for us.
Anyway, the closed beta failed, for more than one reason. Our beta release was leaked, and we shut it down. There is no point in having a "beta" any longer unless it is truly open. So we've always intended on releasing it without it being complete. The question is one of degrees, and I honestly can't tell you how long it might take to find such bugs in this hypothetical situation.
I think you should release it as a beta like this if you feel it will help you find the bug/bugs.
Big_John
09-23-2005, 20:47
Anyway, the closed beta failed, for more than one reason. Our beta release was leaked, and we shut it down. There is no point in having a "beta" any longer unless it is truly open. So we've always intended on releasing it without it being complete. The question is one of degrees, and I honestly can't tell you how long it might take to find such bugs in this hypothetical situation.in that case, just release it.
-edit- hypothetically speaking, of course..
Anyway, the closed beta failed, for more than one reason. Our beta release was leaked, and we shut it down. There is no point in having a "beta" any longer unless it is truly open. So we've always intended on releasing it without it being complete. The question is one of degrees, and I honestly can't tell you how long it might take to find such bugs in this hypothetical situation.
is this hypotheticall?
Modestus
09-23-2005, 21:05
I would have no problem waiting, whatever the EB team feels comfortable with is ok with me. On a point of principle there is a growing habit in the industry to release games with known bugs and while recognising that this is a mod I think the team have set a high standard for themselves and I’m sure most people will want them to continue on that road.
No, we didn't hypothetically shut the closed beta down, we did, because of a leaked version.
Revolting Friendship
09-23-2005, 21:26
In that hypothetical case, go ahead with the open beta.
Reverend Joe
09-23-2005, 21:46
Release the beta now- but with very clear and stern warnings about the CTD's- so that you can get as much information as possible about the CTD's. This will help to eliminate the bugs much faster. For my part, I will just save every turn, so it won't bother me if there are a few stray bugs, and I will try to remember to report any persistant bugs. Once you have the bugs worked out, release a second beta so that everyone can test the gameplay.
Also, release some kind of tracker for the game, so that technologically-challenged people can more easily send in the information on these bugs.
~:cheers:
edit: another thing- I often find the real and true EB fans to be very supportive of the team's work, so I wouldn't worry about any whining. If it becomes necessary, however, I will just post a whiner's thread, to provide a lightning rod for all complaints. To be absolutely clear, though, I really don't think this will be necessary. You have our confidence and faith. :bow:
I would wait khelvan because the current Beta is quite buggy and I think it's better for the public to see a bit less buggy version. But I'm sure that wathever choice you make it will be the best. ~:bow:
No, we didn't hypothetically shut the closed beta down, we did, because of a leaked version.
so non-hypothetically...how close are we? ~;)
couldn't resist
Divinus Arma
09-23-2005, 23:32
With the new information from Khelvan, and the comments from fans here,
It seems you have a variety of fan support.
Hard core fans. These would be EB members if only they had skills to offer. They have a firm understanding of the effort on EBs part and have no illusions as to the technical obstacles that are inherently present.
Strong supporters. These are patient, but willing to make sacrifices in polish and understand bugs are part of the process.
Moderate fans. These fall into two types: "I want it now" and "wait for the polish". They want to play EB and are eagerly looking forward to the Mod. These are the ones who may be dissapointed with rough edges unless they are properly informed. This seems to be the bulk of the fan base.
Mild fans. They just want to play the mod and wonder why it has taken so long. These may be completely disillusioned by an open beta.
Others: These have not been following EB, and would not download it unless they heard it was worthwhile. They may ignore EB forever if they hear that it is buggy and unbalanced. They have no concept of a "beta" and hold modders on par with developers as to expectations. The basic consumer.
I think that the development of EB is more important than initial public opinion. This is because EB will release a "final". Those who initially were disapointed because they thought that "beta" meant "finished" will change their mind depending on how you market the final version.
Here is my humble recommendation to you.
Marketing Plan.
Stage 1. Release the open beta with disclaimers. Do not hype it or promote it. Just let it out. Do not open your .com and .net websites if they are ready. Word ALL initial language as an invitation. "EB invites you to help us in bug-killing and playtesting." All EB team language should support this image. Be moderately low key but not evasive or secretive. For example, the Org announcement set up by TosaInu should be with few graphics and worded as an invitiation with heavy disclaimers. Avoid and discourage "celebration" threads saying that EB is "out". Because, in reality, it is not. Encourage discussion on the under-construction nature of this release and openly communicate this when possible. Because you signatures are an information channel fro consumers, they should be uniform in offering disclaimers and warnings. Maybe a banner with EB as you have now and a crane & bulldozer on it. Uniformity in information is key.
Stage 2 Continue work on the project and coordinate playtesting. You will likely need a playtesting manager if you do not already have one. This is because all playtesters are "members" in a way and someone will need to consolidate the data and attempt to "guide" behavior. You will have two types of playtesters:
(1) casual playtesters who identify bugs and place them on a sticky thread. These may come in the forms of complaints. The key is the information and not how it is delivered. Plan for heavy duplication of data from multiple sources.
(2) Dedicated playtesters. These will take notes, log play entries, and basically "work" for you. You should plan for these by embracing them and giving them general instructions; a kind of loose goals outline. Consider making them members after they have been identified and have proven themselves.
Stage 3 Final release. Open your websites and ensure they are up and running. Ensure that product download is of a reasonable speed and vey reliable. Generate alliances and coordinate activities on all related support sites (TWC and Org) to direct further information to the new sites. All information dissemination channels, inquiry handling, and "customer service" should have the same integrated feel. All information should be part of the same shared vision. Stage 3 will completely kill any previously developed reputation because individuals will clearly see that the previous version was indeed a "beta".
What I have written here is a simple integrated marketing plan. If you follow these three stages then the risks to your reputation will be eliminated. This means that you have every reason to release the beta. You only stand to benefit from the volumes of data that will soon be supplied to you.
I hope this helps. I have an education with honors in Business Management. I finish my BA in six weeks and I expect to graduate summa cum laude with a 4.0 GPA at my University. Just one more class: Global Strategic Management. Yes, I do more than drink. I have offered my help in the past. I do so again. Please PM me if I can be of service to the project.
~:cheers:
No worries mate, I have a Master's in Business Administration with a focus on global economics and marketing, as well as various experience in the field, if we're listing credentials. I appreciate the advice but I think you're taking it a bit too seriously. The first "full" releases of other, popular mods, were chock full of bugs, but people still played them and the mods are still popular.
I'm not worried about the reputation in the least. No one is paying for the mod, and we aren't generating revenue in any way. We haven't even asked for or provided a method for sending donations.
My only concern is what is best for the development of the mod, not its reputation. When it comes to the fans, I just wanted to know what people would rather see. There are some that are in the "don't release it with bugs at all" camp, but that isn't realistic, as we are planning on releasing an open beta. Again, it is a matter of degree.
Ianofsmeg16
09-23-2005, 23:45
I'm thinking wait, why?
cos if you release a buggy beta, then people woh havn't seen this thread (i.e people who havn't put in there say in weather or not you want to realease it now) will inevitably complain that the beta is buggy...
just a smeg's input...
Reverend Joe
09-24-2005, 00:00
cos if you release a buggy beta, then people woh havn't seen this thread (i.e people who havn't put in there say in weather or not you want to realease it now) will inevitably complain that the beta is buggy...
This is a problem. The solution: warn them in the release thread. And don't just warn them: put the warning above the download, in large bold letters,
Like so.
And the warning goes here, in smaller letters, but still emphasized.
That way, any complaints will be de-legitimized.
Go ahead and release it- it's okay.
Have one of Dutch Guy's balloons. :balloon2:
Divinus Arma
09-24-2005, 00:10
No worries mate, I have a Master's in Business Administration with a focus on global economics and marketing, as well as various experience in the field, if we're listing credentials.
Great! How was I to know? :bow: I only sought to back up my recommendations with the little bit of credibility that I have. As opposed to advice from a drunk.
I appreciate the advice but I think you're taking it a bit too seriously. The first "full" releases of other, popular mods, were chock full of bugs, but people still played them and the mods are still popular.
I'm not worried about the reputation in the least.
I did not think I was being that serious. :shrug: That only took a few minutes to write. It was just a recommendation if you cared about image. If you did not care about reputation, why even ask the fans their opinion? It seems clear to me that an open beta will best help the mod.
My only concern is what is best for the development of the mod, not its reputation. When it comes to the fans, I just wanted to know what people would rather see.
Forgive me if I do not understand, but these two statements appear to contradict each other. I am certainly not trying to argue, :bow: I just don't understand your specific intent.
If you want to expedite the development of the mod, then it seems an open beta is the best option. Why? Simply because you will have the benefit of playtesters. As for the people who want a more polished version:
[quote=Khelvan]I'm not worried about the reputation in the least[/Khelvan]
I know the team is well qualified with historians and tech professionals. I am glad to see it is also well-led. I read your quals as a proj manager when you guys first started with the mod. In no way did I intend to suggest that there was a lack of leadership ability.
~:cheers:
Big_John
09-24-2005, 00:27
what's the situation with the EB website(s)? is that something that will be coordinated with the beta release? also, after releasing an open beta, will this be the primary place to discuss things, or will there be "beta" forums somewhere else?
Mr Jones
09-24-2005, 01:30
i agree with meatwad. release it with a huge warning: beta sign on it, preferrably several. it should lead to a more polished product sooner. after all, the point of a beta is that it is NOT polished, and needs polishing. so all those people saying wait until it is polished, i am not trying to bash on you or anything and i respect your opinion, but beta's r not sposed to be polished so i say release it if your closed beta failed.
P.S i am not asking for the release just because i want to play it soon. in fact i will probly wait for the actual "release" of the mod because i hate downloading big files and probly won't be able to help much with the open beta testing.
Warlord 11
09-24-2005, 02:03
I personal would like to play it now. I understand it will be buggy and agree there should be a large warning, though. This mod will probably be better than vanilla if I have to restart RTW every turn. ~D
Reverend Joe
09-24-2005, 03:12
Further reassurance: the latest version of RTR is very obviously incomplete, particularly with the building trees (i.e. all barracks are constructible in the smallest settlement, all temples give the same bonuses, etc.) However, it is still enjoyable, because it is still better than vanilla RTW. So you don't have to hold back anymore; you can go ahead and release the Beta.
Why is soliciting opinions translated as worrying about the mod's reputation? I was curious about what people wanted. None of us can control the reaction to the mod, and no matter what we do, people aren't going to like it. We've tried to set expectations properly, but some people are going to assume different things that we just can't live up to.
These same people are likely those who wouldn't understand or care what a "beta" is, or that we would announce it to be released with bugs so that the public can help us test. They are the ones who will be outspoken and be upset, no matter what we do.
However, the fans who have posted here and waited here for so long have opinions that matter to us, and that is why I asked for these opinions. It doesn't have anything to do with reputation, but with what our fans would like to see. We can't control our reputation, but we can control other things, such as the timing of our release, and the degree to which it is polished.
I can tell you that internally there are rumblings that we shouldn't release until all bugs are squashed, and everything is completely polished. That would mean it isn't an open beta, but a full release.
I promised to you long ago that there would be an Open Beta. This open beta is what you have been waiting for, for so long. You'll either get an open beta with me as the head PR guy and the integrator, or you will get a full release with someone else in that role, because I will not break my word to you.
I have always said that the mod will be released as soon as it is playable, and I have read no overwhelming opinion that leads me to believe that there is any reason to go against this promise. I intend to keep it.
I also agree with meatwad. Release now but make sure that everyone that downloads it nows that it is an unpolished version.
Edit: Hypothetically speaking, of course.
Keep in mind we can't release it now. This truly was discussing a hypothetical situation. Though one not out of the realm of possibility, it doesn't describe today's reality. Tomorrow? Who can say.
-Abbey.keeper-
09-24-2005, 09:52
"I promised to you long ago that there would be an Open Beta. This open beta is what you have been waiting for, for so long. You'll either get an open beta with me as the head PR guy and the integrator, or you will get a full release with someone else in that role, because I will not break my word to you."
nuff' said.
thank you Khelvan. :bow:
cheers
Divinus Arma
09-24-2005, 13:30
Okay, I see. As I said Initially: Thank you for the candid solicitation. You are a gentleman and I appreciate your openness and respect for your fans. :bow:
I look forward to whatever decision is made.
saulot333
09-24-2005, 15:43
Thanks Khelvan for your kindness and consideration. I'm in favor of an open beta as soon as possible but not earlier. Let's hope that hypothetical situation becomes reality soon...keep up the good work
Steppe Merc
09-24-2005, 18:30
I promised to you long ago that there would be an Open Beta. This open beta is what you have been waiting for, for so long. You'll either get an open beta with me as the head PR guy and the integrator, or you will get a full release with someone else in that role, because I will not break my word to you.
I have always said that the mod will be released as soon as it is playable, and I have read no overwhelming opinion that leads me to believe that there is any reason to go against this promise. I intend to keep it.
And we love Khelvan, so we'd never get rid of him. ~:grouphug:
Ianofsmeg16
09-24-2005, 18:37
nomination for "emotional Speech"?....
I promised to you long ago that there would be an Open Beta. This open beta is what you have been waiting for, for so long. You'll either get an open beta with me as the head PR guy and the integrator, or you will get a full release with someone else in that role, because I will not break my word to you.
:pleased: :pleased:
sounds a bit 'george bus'h-like' ...
Reverend Joe
09-24-2005, 20:35
Wait... you mean... Khelvan... :fainting:
edyzmedieval
09-24-2005, 21:47
And we love Khelvan, so we'd never get rid of him. ~:grouphug:
Everybody loves Khelvan. :bow: ~:grouphug: ~:cheers:
Ianofsmeg16
09-24-2005, 22:30
Everybody loves Khelvan.
*Breaks into tune*
Oh We ALL LOVE KHELVAN...
All over this land
*Breaks out of tune*
~:cheers:
This level of the TW community is a bit more "mature" and I think we are happy to wait a little longer for a product that has less bugs.
I'd suggest the team continue closed testing, open up the website, then once the website is settled and the game is 95% playable, release.
It's fine to have some bugs, and we'll be able to help you after release. However, you don't want a CTD buglist that runs for pages.
Good luck with whatever decision you make, and keep up the good work.
Cheers,
I second Divinus Arma. You determine what is best. I can wait.
O_Stratigos
09-25-2005, 01:26
I also agree with this. Whatever the EB teams desides to do, for whatever reasons.
"In EB we trust" :balloon2: ~:cheers:
O_Stratigos :bow:
Modestus
09-25-2005, 03:48
Hey it now sounds to me that’s there is an internal debate going on within EB and somehow you feel compromised, don’t worry about it we are not stupid people, I don’t mind EB being delayed you have stated you promise a beta mod, fare enough I for one do not want you to commit a noble deed on principle, noble deeds generally get no one anywhere and certainly those based on principle! It is only a game, I would much prefer that a decision was made internally by EB and not open to debate but since you have introduced a note of division and if what you imagine as a possible hypotically problem arises then I would suggest you have no alternative but to go along with the team.
But having reappraised what you initially said and recognising that nothing fundamental is a problem “Let loose the dogs of war”
Edit:Cry 'Havoc,' and let slip the dogs of war;
Geoffrey S
09-25-2005, 10:42
I'd say release a beta when you (as mod team, that is) figure it's worth it; it's really your call, and you know the situation with the mod the best. As for what I'd like, sure I'd love to play the beta as soon as possible, but not at the cost of large bugs. Still, at the least you can make it very clear that the release is bugged, allowing users to decide for themselves if they want to wait or not.
Still, at the least you can make it very clear that the release is bugged, allowing users to decide for themselves if they want to wait or not.
:bow:
Meneldil
09-25-2005, 10:58
This level of the TW community is a bit more "mature" and I think we are happy to wait a little longer for a product that has less bugs.
Err, there's no question of maturity or not. If EB release an open beta, it will likely mean that bugs will be found and fixed faster, that game balancing will probably also be achieved faster, and hence, that the final version will be released earlier.
I'm not trying to make fun of RTR, but most RTR version are bugged as hell, and no one complain. Knowing the EB team, I doubt they would let us dl a totally unbalanced version that CTD when you conquer a 50th province.
Copperhaired Berserker!
09-25-2005, 12:47
I think you should do a poll to see if you fix it up or leave it be.
vBulletin® v3.7.1, Copyright ©2000-2025, Jelsoft Enterprises Ltd.