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Lord Krazy
09-30-2002, 15:42
Well now I,v got you attention He Eh

I'v noticed the arquebusiers have no charge animation
if you tell them to charge ,they look like South Park animations,cool if you want to invade Canada but you can't yet,so I'll post a patch later that will make thier little legs move when they charge.

O no they killed Kenny :
You Arbascars:

C ya

Lord Krazy

Lord Krazy
10-01-2002, 01:55
No my mistake ,tested on other pc and no problem krazy .

o well at least I have one that fights with
his gun now, club or spear not perfect but
not bad .I'll use them for musket with
bayonet and arcubus without sword.
Anyone want to do the stats?

LK

Lord Krazy
10-02-2002, 02:50
Could somebody else test this for me.
Get some arquebusier march close to some enemy and charge them ,not in skirmish mode
and see if all the legs move?

Thank you.

LK

Wellington
10-02-2002, 05:22
Your correct LK.

Arquebusiers don't run but merely do a Michael Jackson moonwalk towards the enemy.

I presume these units were imaged last by CA and they were either not QA'd effectively or due to time constraints were merely incorporated into the game on an 'as is' basis.

If you manage to change the animations effectively/correcrtly please upload the changes to The Org - I, for one, would like a new plate of units that know how to run.

Lord Krazy
10-02-2002, 05:29
I'll post it later I'm busy for
an hour or two.

LK

Lord Krazy
10-02-2002, 10:26
Wellington,

Btw do you understand how the animations
work?

LK.

[This message has been edited by Lord Krazy (edited 10-02-2002).]

Wellington
10-03-2002, 03:03
Quote Originally posted by Lord Krazy:
Wellington,

Btw do you understand how the animations
work?[/QUOTE]

I think so! ... hhmmm ... famous last words!!!

I'm knocking up a doc at present with what I know about the animation relationships and will probably post it in a new thread in the next day or two. At which point the real experts in this area can add their knowledge and we may collect enough info to create an 'animation modders guide' for The Org - unless there's one already that I hav'nt yet found.

Lord Krazy
10-03-2002, 03:43
I'v had electricity power outs all day so nothing posted yet.
--------------------------------------------
To be posted over the next week:
---------------------------------------------

Arquebuier with charge and fight with gun.

Fuedal Foot Knights holding thier sword like they do on thier icon ,when they stand.

New Negro javalin unit :animation not perfect yet .

Cavalry with pistol:animation not perfect yet.

Musket with bayonette :animation not perfect yet.

--------------------------------------------------------------------------------------------------------------------------
I will also add a malee weapon to more cavalry units : any sugestions?

Just minor tweaks for now.

---------------------------------------------
I need beta testers for new Roman unit.
Mail me.
Lord Krazy.

Lord Krazy
10-03-2002, 03:57
Quote Originally posted by Wellington:
I think so! ... hhmmm ... famous last words!!!

I'm knocking up a doc at present with what I know about the animation relationships and will probably post it in a new thread in the next day or two. At which point the real experts in this area can add their knowledge and we may collect enough info to create an 'animation modders guide' for The Org - unless there's one already that I hav'nt yet found.

[/QUOTE]

---------------------------------------------

Well if you don't want to do the drawing
then you can do the writing.
I will help you .
I still have lots of tests to perform
failing more info from CA .
Big jod little man o no.
I only do this because I like it
and the fact I'm krazy.

LBA says the same or something
like that, he speaks clingon or croation
or something like that he he.

C ya wouldn't want to b ya.

LK