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View Full Version : BI: Things to test for BI



lt1956
09-29-2005, 00:29
Hello,

Just to get this started and since I dont have my copy yet, I think its good to get fellow modders who have the game to start testing to make sure NO new bugs popped up in BI.

Things to check off the top of my head are:

Heat
Hardy, Very Hardy
Charge Bonus for cavalry
Primary secondary attack
AI breaking up right before engaging in battles

Some things comfirmed fix or not fixed.

Saved game siege bug fixed

Infantry unit with Captain and not a spearmen unit will behave as cavalry does pulling back and charge and repeating the process. still not fixed.

Siege pathfinding better, Not sure if its pathfinding on the paths for the cities or AI tweaks

Ai performs better on Bridge battles.

Hope more is to come, but we have to be sure no new bugs that were fixed in 1.2 are now in BI.

Lt1956

Frans Ubberdork
09-29-2005, 02:12
Charge Bonus for cavalry
Primary secondary attack

What exactly is this bug? I tried to search for it at twcenter and came up with alot of results but all of them just mentioned it just like LT's, in other words I could not find the original listing of what the bug exactly is.

Thanks
thomas

lt1956
09-29-2005, 02:21
It was a bug where the Secondary attack value was the same as the primary attack. So if you make on a late cohort 23 for the pilum attack, the secondary sword attack would be 23. the patch 1.2 fixed this bug as it was a gamestopping bug.

But I want to make sure none of the OLD bugs creep back in because a couple things that were ok in 1.1 were not fine in 1.2

Lt

Frans Ubberdork
09-29-2005, 04:21
Thanks,

What about the charge bonus?