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View Full Version : Jerome, how to edit physical_info .bpi for egyptian walls etc.



lt1956
10-04-2005, 05:19
Hello Jerome,


One of the modders has been trying to fix some of the egyptian and greek walls and has to some extent suceeded in making some of the work, but he does have some issues with the gateways for the egyptians not using the Oil or arrows because of using the wall physical information apparently.

I dont know if you guys have any of the extra models lying around for these walls but if you do it owuld be great to be able to use them to add the walls back in.

But more to the question was these files physical_info .bpi, and how to edit them because by what I have read in the thread without editing these files we cant give the gateways the ability to have the oil etc. When using another walls information you get units standing in the air etc.

Here is the TWC link to the thread of the respected modder trying add these walls. It would have been nice to have culture related walls.

http://www.twcenter.net/forums/showthread.php?t=34083&page=1&pp=40

Lord Adherbal
10-04-2005, 16:36
did you see what he posted in that spider animation thread (in this forum) ?

lt1956
10-04-2005, 16:40
Thanks I checked out the thread I cant believe it got by me, what happened is it didnt mean much to me at the time. lol

I think Archer will be happy, thanks for pointing me in the right direction. Archer said he checked the Org but couldnt find it. Someone should pull that info out and place it in the tutorial section as who would look in animating spiders. lol

Thanks a bunch!

Lt

PROMETHEUS
10-04-2005, 17:34
Any idea how to edit the collapsing walls animations?