lt1956
10-04-2005, 05:19
Hello Jerome,
One of the modders has been trying to fix some of the egyptian and greek walls and has to some extent suceeded in making some of the work, but he does have some issues with the gateways for the egyptians not using the Oil or arrows because of using the wall physical information apparently.
I dont know if you guys have any of the extra models lying around for these walls but if you do it owuld be great to be able to use them to add the walls back in.
But more to the question was these files physical_info .bpi, and how to edit them because by what I have read in the thread without editing these files we cant give the gateways the ability to have the oil etc. When using another walls information you get units standing in the air etc.
Here is the TWC link to the thread of the respected modder trying add these walls. It would have been nice to have culture related walls.
http://www.twcenter.net/forums/showthread.php?t=34083&page=1&pp=40
One of the modders has been trying to fix some of the egyptian and greek walls and has to some extent suceeded in making some of the work, but he does have some issues with the gateways for the egyptians not using the Oil or arrows because of using the wall physical information apparently.
I dont know if you guys have any of the extra models lying around for these walls but if you do it owuld be great to be able to use them to add the walls back in.
But more to the question was these files physical_info .bpi, and how to edit them because by what I have read in the thread without editing these files we cant give the gateways the ability to have the oil etc. When using another walls information you get units standing in the air etc.
Here is the TWC link to the thread of the respected modder trying add these walls. It would have been nice to have culture related walls.
http://www.twcenter.net/forums/showthread.php?t=34083&page=1&pp=40