View Full Version : hgt-converter
globosud
10-07-2005, 20:35
I am new on this forum.ciao to everybody.
I have a problem.using HGT_Converter the map it works but over to produce the file corrected_regions the game produces the file cliffs_debug.why?what it is the file cliffs_debug.
.bye bye to everybody ~:cheers: excuse my English
Dromikaites
10-08-2005, 08:46
I am new on this forum.ciao to everybody.
I have a problem.using HGT_Converter the map it works but over to produce the file corrected_regions the game produces the file cliffs_debug.why?what it is the file cliffs_debug.
.bye bye to everybody ~:cheers: excuse my English
You mean that:
1. you use the HGT_converter to transform a map_heights.tga into a map_heights.hgt
2. When you start the game it runs fine but it creates 2 new files: corrected_regions and cliffs_debug?
Then it simply means that game is not 100% happy with the map_heights.hgt made by the HGT_converter and reports the problems it finds by creating those 2 files.
The best thing to do is to send your map and the 2 files to Alpaca, the author of the HGT_converter. He is interested in improving the conversion algorithm and those files may be able to help him.
And we hope to hear from CA about this .hgt issue.
globosud
10-08-2005, 11:59
which is the address of Alpaca?thanks,bye
globosud
10-08-2005, 12:13
Yes.When I start the game it runs fine but it creates 2 new files: corrected_regions and cliffs_debug.Why? hi to everybody
Just send me a PM (Private Message) or upload it somewhere and post a link.
globosud
10-08-2005, 23:25
I have attached you the file on twcenter.grazie of all hi friend
globosud
10-09-2005, 10:38
I have understood that the file cliffs_debug doesn't depend from hgt.converter but from the game. in fact I have tried to remove from bi the map.rwm leaving the original map_heights, therefore without using the hgt converter and however the file cliffs_debug is produced. why? as it is possible? which is the cause according to you?hi to all you are great
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